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Tracks Endless Floor test track 3.0

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Piereligio

100RPM
May 10, 2014
115
131
25
Piereligio submitted a new resource:

Endless Floor track mod - Huge plane track, perfect for high speed testing

This is a perfect track for high speed testing, it's just an immense perfectly flat surface.
It can allow a maximum of 24 cars, but AI is not working (can be used online or as reference point to find the center of the plane).
This isn't really endless, but I didn't manage to find the end even using my Formula DS (that I used in the video down here), that goes extremely fast.

Read more about this resource...
 

Esotic

500RPM
Premium
Nov 25, 2014
750
483
47
Have you considered adding a skid-pad like area with concentric rings that go out to 300 meters? It drives me a little crazy that the Skid Pad has all that grass in the area I would most like to drive, and the endless floor seems like a perfect candidate for a skid pad area. :)

If you tell me what type of files you need I could probably generate them for you.



Cheers,

Dave\Esotic
 

fantomas76

10RPM
Jan 16, 2016
15
6
43
Hi Piereligio, since the release 3.0 the first view of the track is pointed directly and close to the asphalt. When I click to drive, I see a brown screen with the basic AC app showing that the car is in reverse. Then, acs.exe tends to crash. Tried also to delete the previous version.

What about a death circle somewhere?

Thank you.
 

Piereligio

100RPM
May 10, 2014
115
131
25
Hi Piereligio, since the release 3.0 the first view of the track is pointed directly and close to the asphalt. When I click to drive, I see a brown screen with the basic AC app showing that the car is in reverse. Then, acs.exe tends to crash. Tried also to delete the previous version.

What about a death circle somewhere?

Thank you.
I... Don't understand the issues you reported. Brown screen? Reverse? What the heck o.o
Anyway I didn't have any crash with this version, it's strange. Can you tell me the hardware you have?
 

fantomas76

10RPM
Jan 16, 2016
15
6
43
Sure. It happens wit no other original or add-on track and never happened with 2.0 Endless Floor.

Motherboard: socket Intel LGA2011, chipset Intel X79, model Gigabyte G1.Assassin 2 (rev 1.0) with BIOS F13c and F12y mod5 with all optimized default setup but X.M.P. profile and RAID mode - CPU: Intel Core i7 3820 @3.60 GHz with Noctua NH-D14 SE heatsink - RAM: 4x4 GB Corsair Vengeance LP 1600 MHz CL7 1,5V DDR3 CML16GX3M4X1600C7 - System drive: 2x 128 GB SSD OCZ Vector VTR1-25SAT3-128G in RAID 0 with BIOS 3.0 - Storage drive: 2x 1TB Western Digital Caviar Green WD10EZRX Sata III 7200rpm 64mb - GPU: 1x Gainward GTX Titan 6GB on main 2.0 PCI-e slot, drivers nVidia GeForce 375,76 WHQL, Adaptive VSync on in GeForce Control Panel - Graphic Card Supporter: PowerColor Power Jack - Monitor: 24" Asus VG248QE 144 Hz (resolution 1920x1080x32 @ 60 Hz) connected through DVI-DL cable - Optical Drive: LG BH16NS40 - PSU: Corsair AX860i - Case: Silverstone Raven RV03 SST-RV03B-W - Operative System: Microsoft Windows 10 Home 64 bit Anniversary Update (Version 1607, OS build 14393.1066) through clean 8 Home 64 bit, 8.1 Home 64 bit Update 1, and 10 Home 64 bit November Update installation - Microsoft .NET Framework 4.6.2 - All OS upgrades, all latest drivers for every component, no beta releases.

Assetto Corsa settings: running Steam release version 1.13.2 (x64) and DLCs Dream Pack 1, 2, 3, Japanese Pack, Red Pack, Tripl3 Pack, Porsche Pack Vol. 1, 2 and 3 through Steam online updating starting from 1.4.3 (x64) after PC formatting and clean OS installation - resolution 1920x1080x32 @ 60 MHz in single screen and no 3D, Luca Sodano's suggested wheel settings, default video and audio options.
 

ZethGAF

250RPM
Jan 6, 2014
451
103
Hi Piereligio, since the release 3.0 the first view of the track is pointed directly and close to the asphalt. When I click to drive, I see a brown screen with the basic AC app showing that the car is in reverse. Then, acs.exe tends to crash. Tried also to delete the previous version.

What about a death circle somewhere?

Thank you.
Are you using the 10k horsepower Formula Abarth by any chance? I've seen that load in Reverse and crash the only time I tried it.
 

Esotic

500RPM
Premium
Nov 25, 2014
750
483
47
If a mod track could be classified, this would be classified as pure spam.
How do I downvote your post? I think there is plenty of value in this "track", especially if your working on testing top speed or other generic car handling setup work.
 
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garyjpaterson

3000RPM
Apr 12, 2016
3,132
5,200
26
If a mod track could be classified, this would be classified as pure spam.
You're really no fun are you? Anyway, its a highly useful tool for testing and developing mods, I'm glad we have it.

Makes constant speed aero runs easy being able to concentrate on the numbers rather than where you're going, and is often a quicker alternative than opening a separate telemetry program.
 

RayDarcy

75RPM
Mar 8, 2017
81
16
26
If you have downloaded this, and are testing cars on it, you need to examine your life and where it is going dreadfully wrong
 

Piereligio

100RPM
May 10, 2014
115
131
25
Are you using the 10k horsepower Formula Abarth by any chance? I've seen that load in Reverse and crash the only time I tried it.
That car is the one that I used to test the track on, it works fine. Also other ones do, here..
 

Piereligio

100RPM
May 10, 2014
115
131
25
How do I downvote your post? I think there is plenty of value in this "track", especially if your working on testing top speed or other generic car handling setup work.
You're really no fun are you? Anyway, its a highly useful tool for testing and developing mods, I'm glad we have it.

Makes constant speed aero runs easy being able to concentrate on the numbers rather than where you're going, and is often a quicker alternative than opening a separate telemetry program.
I just think he seen Formula DS car on it, misunderstanding how the track can be useful.
Well, that crazy car born mostly "thanks" to that track, but it can be very helpful for any car development.
 
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