Hi! This "20% discount" is applied to the 15€ price (meaning I'll pay 12€) or the 15€ is already accounting the discount?
I used to love the rFactor mod, really considering this buy...
With the kind permission of RaceDepartment, we can now post the link to our store for this resource, and as a thank you, we are offering 20% discount to all RaceDepartment premium members on the price of our car. You don't pay EUR 15,00 but only EUR 12,00 when you have an active premium membership.
20% Discount Promo Code
Grab the promo code for premium members here. Not a premium member yet? You can upgrade your account here.
After long uses of the this MOD, i can say that it s one of the best you can found for AC.
Graphics, sound, physics are really wonderful.
I have just a 2 remarks regarding physics :
- The overall performance is very tight. All the cars have performance alowing to fight each other (even if the 308 is often the fast). But it s not consistent with the Kunos car (935 Moby Dick) wich is really faster. Just a shame
- I'm really very septic with the acceleration. It s quite impossible to accelerate at max level keeping the car straight. I already drive racing cars and i look at a lot of race but it quite never happends to have problem when accelerate (just on wet tarck or when you drive on "shaker") but not in the track. So it s fun to drive but not realistic. And other great MOD (RSS GT1 for example)
It might be best to bring such detailed technical input to the mod makers themselves (try to PM them here or open a ticket through the shop page has worked best for others in the past - they do not necessarily monitor each thread post here on the forum).Back in early August, I ask the question as to when we should expect to see fixes for the mod.
There still is no response...so I'll ask it again.
If you take the 935 DP out to Circuit de Catalunya and give it some 'stick'...then go back and watch the replay, you'll notice a flame 'attached' to the exhaust stack as the car is at full tilt on the main straight.
I've stated numerous time, that would never happen...not there anyway.
The velocity of the gases exiting the combustion chamber at that point in time would simply be too great to sustain such a flame-front.
You would have it at the start of the braking zone and near the end of the straight, since the ECU goes into fuel cut and the rich mixture is dumped and re-lit by the hot gases at the wastegate.
The cold braking capability on that car is also way, way too low.
While cold brakes do not have the outright efficiency, they do have proper clamping capability at 40, 50, even 60 MPH.
Sure, they do come up in two or three laps in the game and respond as they should with loss of efficiency through long straights, where brake cooling becomes a factor.
I'm still yet to drive all the cars in the pack because the 935 is the car that reflects my past as a young VW/Audi/Porsche mechanic.
I just want it represented as accurately as it should be.
It is most realistic to run track conditions at “green” or “fast” - I use usually air temperatures in reasonable values as to the event - 10deg C sounds pretty cold.I solved my problem and i'm really a creep !
I have a look on the tires temperatures and, even after manies laps, there are still under 60°c !
I have noticed that the track surface was on "dusty" and the temperature about 10°c.
Solving thoses 2 issues help me go faster and provide a more tame car !
That was indeed where I started first...by sending them an e-mail.It might be best to bring such detailed technical input to the mod makers themselves (try to PM them here or open a ticket through the shop page has worked best for others in the past - they do not necessarily monitor each thread post here on the forum).
Thank you for this response.We have answered allready to your question on 12th July.
The down-shift and braking zone flame animation is fine....it's the full throttle event that's in question.
You would not ever have a flame at the exhaust pipe during full throttle on the straight at Barcelona or going up the Kemmel Straight at Spa.
The dynamic pressure in the combustion chamber would be too high to allow that to happen.
Even with the wastegate modulating to keep induction pressures within range, there is no fuel to sustain light-off...so no flame should be present then.
Thank you.
From: drm_modding_team@freenet.de <drm_modding_team@freenet.de>
Sent: Tuesday, June 12, 2018 3:35 AM
To: hotmail.com
Subject: RE: Puriano Exhaust on straights
Hi and Hello,
thanks for your response and the feedback.
The animation of the flames sometimes start by the the up-shift, thats not ok, we know it but is not easy to fix it.
Do you mean the animation is too long at the down-shifting and the brake zone?
We will do the best for the next update.
DRM MODDING TEAM
Is there an issue with the Capri? Rear toe is adjustable but has no effect on the setup, and rear camber is not adjustable at all (even though a slider is present in the setup page).
It had a live rear axle, setting camber & toe would be rather interesting... some sort of elastic bolts and a wedge?
Both camber and toe are adjustable with solid axles in real life. If your axle does not have any settings then you can bend it. The bearings can take little bit of angle. Some cars also run adjustable rear axles. Like race cars. And even if you have bone stock solid axle chances are it came from the factory with little bit of toe and camber. Lack of camber in solid axles in ac is an annoying limitation just like the non-adjustable panhard bar height for example.It had a live rear axle, setting camber & toe would be rather interesting... some sort of elastic bolts and a wedge?
Both camber and toe are adjustable with solid axles in real life. If your axle does not have any settings then you can bend it. The bearings can take little bit of angle. Some cars also run adjustable rear axles. Like race cars. And even if you have bone stock solid axle chances are it came from the factory with little bit of toe and camber. Lack of camber in solid axles in ac is an annoying limitation just like the non-adjustable panhard bar height for example.
Technically it is adjustable as you can switch rear axles depending what you want just like you can adjust gear ratios by changing parts in the car.Bending it is the obvious way, but not really adjustable much;
Google floater axle. Here's one:how is it generally done these days to put any decent amount of camber on? if you're going to put a full joint in at the hub then why not just use independent suspension, I wonder. Some sort of ball joint I guess?
Technically it is adjustable as you can switch rear axles depending what you want just like you can adjust gear ratios by changing parts in the car.
Converting from solid axles to independent suspension is not exactly a simple solution and many race series do require solid axles.