Assetto Corsa v0.7 - Released

  • Deleted member 151827

If u go into controls/advanced there is a brake gamma curve to play with, hope this helps
It helps, but it's not as good as an actual brake pressure adjustment. That just sets the curve. No doubt Kunos can implement a brake pressure adjustment?
 
  • Deleted member 151827

Do the real cars have a brake pressure adjustment?

They will probably implement this, I saw a couple devs saying they would make much better gamepad assists later down the road when they have time.
They may not have it in car, but surely the team can manually adjust brake pressures in garage!
 
When I drive t125 my wheel rumbles terribly. I know it is a very sensitive car but it is beyond my comfort area. Which efect causes that? Kerb effect ?
I've noticed this too. But it's completely logical that the FFB would be more intense because the suspension is so much stiffer in an open wheel compared to a road car or GT car.

I love it!
 
ok so yesterday i installed AC and started driving the abarth at Imola
and after plowing through every AC-thread on RD for the last 6 months
I am glad I can relate to most of them
EPIC new simexperience
you can really feel the weight of the car
only judging my braking point/distance sometimes is still a bit of guesswork

and for the laserscanned tracks:
nice to feel these bumps over start/finish at imola
but do you think laserscanned tracks
will shine even more with the use of shakers and simvibe?
 
ok so yesterday i installed AC and started driving the abarth at Imola
and after plowing through every AC-thread on RD for the last 6 months
I am glad I can relate to most of them
EPIC new simexperience
you can really feel the weight of the car
only judging my braking point/distance sometimes is still a bit of guesswork

and for the laserscanned tracks:
nice to feel these bumps over start/finish at imola
but do you think laserscanned tracks
will shine even more with the use of shakers and simvibe?

Yes simvibe make a huge difference, especially in iRacing at the moment. Im sure AC will get better with it too.
 
0.7.2 Update.

- Default Exos setup now has maximum fuel for longer AI races.
- Some minor improvements in Lotus Exos AI
- Improvements on Nurburgring GP AI line for all cars
- Lotus Exos 125 hand gearshift animations
- Traction Control steps for Lotus Exos 125
- Improved downshift revs matching
- Fixed setup differential step on Lotus Exos 125
- Slight modifications on the range of the Lotus Exos 125' rebound dampers
- Default launcher theme: Fixed an issue with personal best times not being saved under certain conditions
- Default launcher theme: Control post-configuration check for required assists (e.g. activate autoclutch when no clutch assigned, etc)
- Added rotation limit option for in-game steering wheel.
 
0.7.2 Update.

- Default Exos setup now has maximum fuel for longer AI races.
- Some minor improvements in Lotus Exos AI
- Improvements on Nurburgring GP AI line for all cars
- Lotus Exos 125 hand gearshift animations
- Traction Control steps for Lotus Exos 125
- Improved downshift revs matching
- Fixed setup differential step on Lotus Exos 125
- Slight modifications on the range of the Lotus Exos 125' rebound dampers
- Default launcher theme: Fixed an issue with personal best times not being saved under certain conditions
- Default launcher theme: Control post-configuration check for required assists (e.g. activate autoclutch when no clutch assigned, etc)
- Added rotation limit option for in-game steering wheel.
What are the traction steps? Is it a button, switch, something adjusted in the tuning menu before the race?
 

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