Animated track objects: another wizardry by x4fab and his Custom Shaders

it always fades when chopper reaches a certain distance away from center of the map, when i place the path ~3km away from center of the map it does not work at all. I am sure it has nothing to do with the camera
there might be a limitation in light casters themselves to ensure everything stays reasonably efficient
Sounds like there's nothing else you can do @Tominator21 and that indeed this is a limitation/bug in CSP. May be worth reporting if you haven't already done so (and of course if there's any way to actually report it! :)).
 

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