Which Racing Title Got You Into Sim Racing?

First Racing Sim 01.jpg
There's no standard path into sim racing, and we want to hear about your entry point into our niche hobby.

Ask around your favourite sim communities, and you will hear a variety of stories on how people got into the hobby of sim racing.

Depending on your age, you might cite titles like Gran Turismo 1, Grand Prix Legends, GTR2 or Grand Prix 4 as entry points into the sim world. Or perhaps newer titles like Gran Turismo Sport, iRacing or Assetto Corsa.

Each of the aforementioned sims likely offered something different than most of us had tried in a racing title before. Each demanded more of us as players than their contemporary racing games, eschewing the format of simply using a more powerful car to win a race in favour of a requirement for intelligent driving and an understanding of the mechanics and physics of the car.

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Many of us were simultaneously humbled and fascinated by the experience in these titles. The humility of knowing that you need to improve as a driver in order to win races is coupled with the fascinating and often addictive nature of knowing that those improvements will be answered with rewards on the virtual track. The onus often shifts from the capabilities of the car to the skillset and knowledge of the driver.

Or perhaps it was the appeal of being immersed into a motorsport series rather than chucking a series of supercars around fantasy circuits. The challenge of trying to match the accomplishments our real world racing heroes is also a common reason to dive into sim racing.

So, what game title brought you into the world of sim racing? What was the first racing sim you played, or the one that sparked a new passion for you? Let us know in the comments.
About author
Mike Smith
I have been obsessed with sim racing and racing games since the 1980's. My first taste of live auto racing was in 1988, and I couldn't get enough ever since. Lead writer for RaceDepartment, and owner of SimRacing604 and its YouTube channel. Favourite sims include Assetto Corsa Competizione, Assetto Corsa, rFactor 2, Automobilista 2, DiRT Rally 2 - On Twitter as @simracing604

Comments

I think after cruising in Test Drive III: The Passion I knew I'll be into car games. It was confirmed with the first Need For Speed or Rally Championship 2000 titles. Then it was the awesome Colin McRae 2 and NFS Porsche 2000 at which point the simracing bug was confirmed :D
 
No, you used your own logic, you think you used my logic, but in reality, you used your own logic, at the end of the day, it came from you, not me.
Incorrect, you said and I quote "There's a clear defined line between a racing game and a racing simulator"....I used that logic to have the line between "game" and "simulator" so that everything not a full on simulator used by pro racing teams regarded as a "game". Where that "line" is placed is pure subjective opinion. Which was my point......i.e. there is NO "clear defined line", just a line people arbitrarily place to suit their own bias.
 
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I genuinely want to see everyones response, their "start".

I get notification of a response.

Aaaaand its a damn argument.

Guys, I ask this with respect. Take it to PM, nobody is interested.
 
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Incorrect, you said and I quote "There's a clear defined line between a racing game and a racing simulator"....I used that logic to have the line between "game" and "simulator" so that everything not a full on simulator used by pro racing teams regarded as a "game". Where that "line" is placed is pure subjective opinion. Which was my point......i.e. there is NO "clear defined line", just a line people arbitrarily place to suit their own bias.
What exactly do you qualify as "pro racing teams", is it the big Formula 1 teams? Or the sim racers hired by Orgs to race under their influence? If so, in each case, regardless - rFactor, Assetto Corsa, they both are categorized as simulators and not only that, but also racing simulators, by literally everyone, except you and maybe a few other odd ones out.
So, how exactly am I incorrect and you perceive yourself to be 'correct'?
 
On my Amiga 500 ,first was Indy 500 by Papyrus,then Crammond’s F1 GP then on my PC Nascar Heat then GPL.
 
I genuinely want to see everyones response, their "start".

I get notification of a response.

Aaaaand its a damn argument.

Guys, I ask this with respect. Take it to PM, nobody is interested.
We are all competitive today lol.
Older gen all had fun with their Logi Red
momos.
Today’s gen need 20k setups to be as good.

Do you think humans are becoming more narcissist with each gen?

I think so.
 
What exactly do you qualify as "pro racing teams", is it the big Formula 1 teams? Or the sim racers hired by Orgs to race under their influence? If so, in each case, regardless - rFactor, Assetto Corsa, they both are categorized as simulators and not only that, but also racing simulators, by literally everyone, except you and maybe a few other odd ones out.
So, how exactly am I incorrect and you perceive yourself to be 'correct'?
My point is what "qualifies" could be anything, I could say only the F1 teams rigs, or I could say racing "sims" that have day/night cycle or weather.....But I have not stated what "I" regard as a sim or not, you did...I pointed out (using your own logic that there is a clear defined line) that there is no such line and it is a subjective fallacy. i.e. "you" cannot say what is or is not a "sim" as no sim fully simulates reality fully, hence NO racing game is a true "sim". There's shades of grey, no black and white defined line at all. Hopefully that'll make things clearer for you to understand. I'm not a big fan of "simulator eliteism".
 
Understandable; it is very hard for us who were there to go back to some of those games now, but back then graphics technology was evolving at such an incredible rate that was very obvious, compared to games today which haven't changed that much graphics-wise in the last 10 or even 15 years. Compare for example Gran Turismo 5 Prologue which came out in 2007 on the PS3 to current titles at the same resolution (1080p); definitely more refinement and photorealism, but not a giant leap in quality, the changes weren't as extreme.

Now imagine a time where you're a little kid and went from seeing only graphics like this in 1977:

to this in 1982:

to this with actual FFB in the wheel in 1992:

to this in 1996:

People who went through the video game revolution of the 80's and 90's had their minds constantly blown by how much better things could get...I didn't catch all of it being born in the mid 80's, but man it was quite something to experience.
Indeed. SCUD race was amazing and still looks great. I think they remade the levels in the modern Outrun. But the cars, the ambiance, this was arcade racing on the top. It makes me think about Sceamer on PC, pretty similar in spirit. Well, ok, the topic is about simracing though. But would there be simracing without the old arcade racing titles?
 
My first decade was:
Chequered flag - zx spectrum
Stunt car racer - amiga
Indianapolis 500 - pc

I’m old :)
 
Personnally, everything started with Toca Race Driver 2, then I moved to GTR Evolution, and stopped for a while because I was living in Martinique, a remote French island in the Caribbean islands and didn't really bother came back to sim racing at the time, but when I came back to it, it was games like F1 2012, then I discovered Project CARS 2, Assetto Corsa, Stock Car Extreme, or more recently iRacing....
 
Assetto Corsa must be the worst written software I have ever seen in my 38 years of being IT specialist it has overlapping entries that cannot be turned off it is the most ridiculous software on the market our my buddy back on both accounts because it will not work with a disabled person whatsoever us real racers use wheels who in the hell thinks a GamePad deserves more coding than a wheel or even a joystick I'm not gonna say anymore because it is so upsetting to me as a disabled person not able to race a program because it's stupid programmers that have no clue how to write code today project cars two is one of the best under rated software packages on the market
 

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What's needed for simracing in 2024?

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