The Most Played Racing Games on Steam in 2023

What is the most played racing game on Steam in 2023.jpg
There are plenty of racing games available to choose from on Steam. But, which ones have the most active playerbases? We took a look at the data, and the results certainly surprised us.

Image credit: BeamNG

2023 is already three months old, and a lot has happened in the world of racing games. New titles emerged, like the highly anticipated Rennsport. Meanwhile, long runners like Assetto Corsa Competizione or iRacing are continuously evolving with updates.

But which titles have been the favourites of the PC gaming community in 2023 so far? We take a look at the most played racing games in 2023 on Steam by comparing the average concurrent number of players.

What we found, was a very surprising top ten.

#10 – F1 Manager 22​

Average concurrent players on Steam: 1727.
f1manager2023-1.jpg

Image credit: Frontier Developments.

F1 Manager 22
garnered a lot of hype in the Formula One community when it was released in September 2022. For a short time period, it even became more popular on Twitch than its sister game F1 22. Even though the hype is not as significant today, F1 Manager 22 found a solid player base which is growing again since the beginning of the 2023 Formula One season.

#9 – Need for Speed Heat​

Average concurrent players on Steam: 2047.
nfs-heat-2023-1.jpg

Image credit: Ghost Games / Electronic Arts.

After some mediocre iterations, Need for Speed celebrated a comeback in 2019 with its 24th instalment Need for Speed Heat. The open world street racing game was well-received by the community as it combined a lot of features and traits from older iterations of the franchise. More than 2000 people are still racing against the cops on average in 2023.

#8 – Assetto Corsa Competizione​

Average concurrent players on Steam: 2254.
acc2023-1.jpg

Image credit: Kunos Simulazioni.

The GT racing simulation Assetto Corsa Competizione was released in 2018. Despite the years that have passed since then, it remains one of the most popular simulations on the market. Endurance races like the 24h of Spa in particular are recurring highlights and keep the game relevant.

#7 – CarX Drift Racing Online​

Average concurrent players on Steam: 2597.
carxdrift2023-1.jpg

Image credit: CarX Technologies.

Drift racing has been a popular sub-genre ever since racing games existed. CarX Drift Racing Online is all about tuning every detail of your car to take on up to 16 opponents in multiplayer challenges. The drift simulator was originally developed for mobile, but also has found a big player base on Steam since its release in 2017.

#6 – F1 22​

Average concurrent players on Steam: 3322.
f1222023-1.jpg

Image credit: Codemasters / Electronic Arts.

The annual release of the official Formula One game is a highlight of the esports racing calendar. During the release month of July 2023, F1 22 had a stunning number of 23,763 people playing the game at the same time on Steam. Although the interest in the game has declined over the months, more people have picked it up again since the beginning of the 2023 F1 season.

#5 – SnowRunner​

Average concurrent players on Steam: 3609.
snowrunner2023-1.jpg

Image credit: Saber Interactive / Focus Entertainment.

We are widening the definition of racing games a little bit to introduce you to this gem. SnowRunner is about navigating trucks through challenging terrain like snow, mud or torrential waters. The game has a very detailed physics system that requires to be very precise and cautious during your missions. One Steam reviewer summarised the game as “Euro Truck Simulator meets Dark Souls”.

#4 – Forza Horizon 4​

Average concurrent players on Steam: 5710.
fh42023-1.jpg

Image credit: Playground Games / Xbox Game Studios.

Although it is more than four years old, Forza Horizon 4 is still belongs among the most popular PC racing games. The game offers one of the most vivid open worlds experiences in the genre, where you can drive more than 450 cars through the landscape of Great Britain to race, drift or simply explore.

#3 – Forza Horizon 5​

Average concurrent players on Steam: 8322.
fh52023-1.jpg

Image credit: Playgorund Games / Xbox Game Studios.

Just ahead of its predecessor is Forza Horizon 5. While the game follows the same concept as Forza Horizon 4, there are some differences to highlight. The most obvious one is the setting as Forza Horizon 5 takes place in Mexico. Apart from that, 4K graphics are introduced to the franchise and the car park grew even bigger.

#2 – Assetto Corsa​

Average concurrent players on Steam: 8497.
assettocorsa2023-1.jpg

Image credit: Kunos Simulazioni.

Assetto Corsa
is the oldest game on this list, being released in 2014. However, the classic still attracts a big number of players with more than 8000 people playing the game on average in 2023. Assetto Corsa is highly appreciated within the community for its physics engine and the detailed replication of real-world racing.

#1 – BeamNG.drive​

Average concurrent players on Steam: 9611.
beamdrive-2023-1.jpg

Image credit: BeamNG.

Speaking of realism, this is what the number one game on this list is all about. BeamNG.drive aims to be the most detailed vehicle simulation on the market. You can race or roam around 12 open-world environments. The game also has a big modding community which offers many additions to the base game. BeamNG.drive was released in 2015 but is still in its early access phase.

Which of these racing games do you play the most?
About author
Angus Martin
Motorsport gets my blood pumping more than anything else. Be it physical or virtual, I'm down to bang doors.

Comments

This helped me a lot:
Amazing! Thanks! Just by quickly reviewing the rally tracks list, I am already able to state that many are missing, and that I need many of this list!!! That's abslutely insane!!! :D
 
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It would have been a much more interrsting article if the figures and the method had been fulmy explain.

As an example, on steamcharts I can't find the average stated. Firstly, the average has been calculated on which period? Since the 1st of January? Secondly is it a basic average or a pondarate mote accurate one as it takes kn account a title cmae ouy after the beginning of the period taken in account ?
But which titles have been the favourites of the PC gaming community in 2023 so far? We take a look at the most played racing games in 2023 on Steam by comparing the average concurrent number of players.

2023 started the 1st of January. and if you take few minutes to check, the stats are quite accurate
 
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But which titles have been the favourites of the PC gaming community in 2023 so far? We take a look at the most played racing games in 2023 on Steam by comparing the average concurrent number of players.

2023 started the 1st of January. and if you take few minutes to check, the stats are quite accurate
Which are?
 
Which of these racing games do you play the most?

Assetto Corsa


AMS2 recently uninstalled, refund denied.
You uninstalled AMS2? ‍ and you think AC is better? Really? Do you have an expensive motion rig?
 
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This overtake.gg thing has become an Undertaker speaking overtaking personal web-settings.

Edit: Well OK, my personal monthly stats (neglegting last couple of weeks reboot of AC sandbox testing and AMS1 conversion testing, limited to <10 hrs in all due to things in personal life having me to pant sleeping hours in order to satisfy my curiosity just a little).

Including non-Steam content, but cannot be neglected if I reflect on my simtime used. Below distributed based on ~40-45 hours sim time in a month. And a 'best guess' only, but think this order is reasonable for my February 2023:

1. Yet another Grand Prix 2 revival with modern sim hardware. Lovable! One of the few exceptions where I still use my 32" curved 1440p/165Hz monitor and in fact want to place with my smapper 27" and 24" pure flat monitors.
2. Revival racing F1C99-02 with the RH05 mod and Group C mods. Real relief trying with modern sim hardware. Old ISI engine still rocks!
3. AMS1 VR racing/driving tons of my rFactor(1) mods through conversion.
4. AC personal championship of 1960s Italian and American sports cars @ 1960s Italian and American classic venues. Both as 65" 4K flat screen and VR and both full classic simring as well as keyboard driving my Bizzarrini 5300 GT. And hopefully soon; gran finale at Abulzz' latest 0.24 release of Targa Florio excellent continous long time work.
5. AMS2 VR racing classic content
6. rFactor2 4K flat screeen racing ZZ Fun Cup @ Targa Florio and my beloved FFB-trustwothy Callaway C7 GT3-R against GT3's @ Portland. As well as Radicals @ Portland (one of the release date combo-packs I still visit after those were added as official content).
7. Dirt Rally 2.0, trying different physical setups for my 2xT8HA handbrake + seq/h-shifter solution.
8. PC1 VR racing KTM X-Bow H-shifter variant competing against different single- and multi-classes. Together with the Aston Martin DBR1/300 at not too wet classic 1970 Le mans this version of the X-Bow in fact delivers quite satisfactory sime wise, and really fun racing at Caldwell Park full layout.
9. Sandbox testing older non-Steam content.
 
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Is snowrunner as good as mudrunner? Asking for a friend of course.
It's bigger and default maps could last many many hours.
A lot of different mission, jeep, trucks and cargoes to deliver.

As cons (for me) physis are a downgrade, expecially tires physis (cars got a too much slippery behavior on rocks),
they have fixed much later weight distribution, but i'm uncertain they have fixed it on some veichles.
Some maps have a bad desing, with tons of innatural forced blocks, only one road available (with tons of deep mud) and no other roads (Amur Oblast region is the pinnacle of frustration)
Logging have become tedious expecially if you play in SP. Completing a mission needs 3 different camion, each one with different racks.
If you invite friends in multi, they will recive only xp and money, but they'll not unlock vehicles and progress on mission (basically everyone must switch for guest to host or the host will kindly share save progress with others)
Can't do private coop lobbies, if someone crashes random people can join the coop, some desync problems (expecially on manual logging)
And yeah, the first 8 hours will be really tedious due the lack of proper offroad tyres, even for a mudrunner veteran.

it's not a bad game, but there're still some unfixed issues (expecially on coop) and i doubt they'll fix them.
 
The feeling is maybe because of wrong default camera settings. If you haven't tried it, then you really must do that.

Hey man, i think you suggested to try these settings out a while ago, sorry that i did not report back :D

I actually tried it but i am not even sure if those apply in VR. The "something is off" feeling sadly did not go away, i guess AMS2 is just not for me, which is fine. There seem to be many who enjoy it!
 
Out of all those titles the only ones I've played/bought are #1. #2, and #8.
ACC is my main go to title, AC is a distant 2nd and only when I want to get a driving on the road fix. BeamNG very, very rarely.
 
You uninstalled AMS2? ‍ and you think AC is better? Really? Do you have an expensive motion rig?
yes, I uninstalled the game and requested a refund, unfortunately given my 38 hours of non-playing it was refused. I will never buy anything from this company again.
But a lot of people like it happy for them.
I don't have an expensive motion rig. btw why this question?
 
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rFactor 2 and Dirt Rally 2 for me.

I tried to enjoy AMS2 since release but it just feels wrong to me. Ever since I heard about content creators receiving lawsuit threats from Reiza and death threats from AMS2 player, I uninstalled AMS2 and it'll stay that way, even if they ever manage to get AMS2 in a good state (for me ofc).
No need to support this kind of developers even if the product is good.
 
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Of course it's a feeling but my statement comes from the experience with GT3 cars which are in all sims. I find the GT3 cars in AC more challenging to drive when driving it on the edge. Whit a small mistake there's a big chance that you loose the car in the same way as I watch it in real life. ACC for example has a far more physics model but in driving a GT3 there it feels somewhat flat and for me that feels less realistic. But I have never driven a GT3 in real life so I wouldn't know.
It's just that in AC I feel that I need to be more focussed on not making mistakes than in the other sims.

As for mod, yes there are good and bad and in between. Because I organize AC races for RaceDepartment I'm in a proces of testing about 270 legal mod tracks for suitability for my races (will take some time of course). And I'm surprised how many great mods for a online race with my community. Top of the bill are @Fat-Alfie tracks. Have you ever tried them?
For sounds are also mods and you can also switch the sound of a car for that of another car using ContentManager. FFB I don't know. I have a DD wheel and I don't find it worse than in ACC for example.
AI is mostly a matter of the modder making good AI lines. That is not always the case but it also goes further. AI lines can only be created with one type of car but that doesn't work well for cars with different behaviour like FWD cars. So it's always a trade off. But I guess that's the same for the other sims too.

Anyway this is my opinion as you asked for. I'm not trying to convince you.
But I'd like you to invite for my Wednesday race events with the Abarth500 and Mazda MX5 Cup to experience why we like racing in AC so much.
thanks, it's very detailed, I need to replay but for example, ACC is for me great.
 
These numbers are another proof that hardcore simracing is a small niche.

That, and AC will never die, causing the demise of all past current and upcoming sims.
 
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These numbers are another proof that hardcore simracing is a small niche.

That, and AC will never die, causing the demise of all past current and upcoming sims.
Well, in fact, considering the high sales figures of AC, the users numbers are pretty low and it may, on the contrary, show how the game struggles to keep its player base (I am not stating that the other racing games do it better). Which also can explain why the title is often sold with huge discount.
What would be an interesting additional piece of information would be the average longevity and played time of these average numbers of users.
 
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1.assetto corsa ....the king .
2.competizione .
3.wreckfest
4.motorsport manager.
5.nfs heat with unite mod and simcade physics , with my kids .
6.hot wheels , with my kids too.
 
AC : 80% - 90%
AMS2 : 10% - 20%
I only use VR so these are my 'go-to' sims. Shame about ACC. If it worked properly in VR then it would be right up there.
 
yes, I uninstalled the game and requested a refund, unfortunately given my 38 hours of non-playing it was refused. I will never buy anything from this company again.
But a lot of people like it happy for them.
I don't have an expensive motion rig. btw why this question?
To my knowledge it's a rule of Steam that you can only refund within 2 hours playing or within 14 days. This applies to all bought titles. Not sure why you get angry by saying: "I will never buy anything from this company again.". What did you expect? That they make an exception specially for you?
 

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