ACC: Heavy on ressources but worth it

Whilst the first two titles run VR with few issues to performance, Assetto Corsa Competizione is a heavier load on resources. The Unreal Engine featured in ACC has always be known for its poor optimisation, low framerates and ability to burn out a PC.

In VR this is no different. Players will have to significantly drop their settings in order to run the game smoothly when surrounded by a field of GT cars. However, if you're ever feeling like you deserve a treat, jump in a single-car practice session and bump up the graphical quality. If your graphics card permits it, make use of AMD FSR and Nvidia DLSS as they should improve framerate.

Assetto Corsa Competizione may have its biggest update ever in the works.jpg


With gloomy, overcast weather and little to no bright lights on track, the game will look as close to reality as one can get at home. Something about the game's weather system does wonders with darker conditions.

From experience, I can say that this will give you this most immersive and seemingly realistic simracing experience. The game itself feels fantastic with the right force feedback settings and looks a dream with plenty of cloud cover. Try this and you may never want to experience the game with other cars on-track.

If you're lucky enough to have a PC capable of running these settings in online races, you will never take your VR headset off.
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