iRacing Mazda MX5.jpg
iRacing is regarded as the gold standard for competitive sim racing. No other simulation features a comparable, dedicated multiplayer system that treats the races like real events. RaceDepartment writer Yannik Haustein is taking his first, long-overdue steps in the sim now and takes you along with him – starting in rookies, of course.

Better late than never – that sums it up rather well in my case regarding iRacing. I have had my eye on the sim for quite a while, mostly because of several YouTubers like Jimmy Broadbent. Only after making the jump from consoles to PC I seriously thought about getting into iRacing, the relatively high costs kept me from getting started, however – until now. I noticed quickly: Especially in rookies, there is no need to spend more money than the subscription fee.

Getting Started

The download of the sim was completed quickly, but the roughly 30 gigabytes of updates took a while. Unlike other sims, iRacing relies less on in-game menus but rather on a dedicated launcher UI, where sim racers can register for races, set up their sim or customize their virtual driver and vehicle liveries.

Initially, this seems a bit overwhelming. However, the UI is relatively self-explanatory, and the same is true for the racing license: Newcomers start out with two license points for ovals and road courses, which are divided into dirt and paved surfaces respectively. This value is the safety rating for each class which can be increased rather quickly by driving clean races, which is important to make the jump into the next license class, which in turn gives you access to more series with different cars and tracks.

On Track

The necessary settings to get onto the virtual race track, such as button mappings, were quickly taken care of after starting a session. The first steps followed in a Formula Vee practice session at Tsukuba Circuit. This wingless mini-monoposto is not particularly fast – it is made for beginners, after all. And even for myself, who has years of sim racing experience, there was a bit of a learning curve – its magic third gear, for example, which works best for the car in most cases. Once you are in that gear, shifting is barely necessary, which is a good way for beginners to familiarize themselves with using a manual transmission.

In addition to the Formula Vee, I frequently stumbled upon Mazda MX-5 Cup sessions – another good vehicle on the first step at the start of your iRacing career: Tsukuba, Okayama and Oran Park were the first locations where I took to the grid.

Approaching the sim with prior knowledge and experience allows you to increase your license points to the point of qualifying for a D-License in no time. Despite several smaller collisions and off-road excursions it took me just five races to get out of rookies this way – while not even once finishing on the podium. It is not just speed that counts.

What I Learned
  • You can start your iRacing career perfectly fine with just the free content. In rookies, there are enough options to find your feet in the sim, and even for higher classes, there are cars like the Dallara DW-12 IndyCar.
  • Fixed Setups make sense, especially for beginner vehicles. I usually prefer some freedom in setups, but to get going, it is much nicer to be able to concentrate on your driving. There is still time to explore setups once you are used to the sim.
  • Despite the serious approach the sim takes compared to other multiplayer sims, there are drivers that are more at home in arcade games and who always see other drivers in the wrong in iRacing as well. My advice for newcomers: Do not let them get to you and just switch off the chat.
  • Show respect to your fellow competitors, leave enough space when battling for position and do not behave like you own the track – victory is not everything! A clean race without incidents is worth more than the top step on the podium that is the result of collisions.
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Side note: paying monthly btw isn't the smart way; buy a 1 or 2 year plan during the Black Friday sale (On now until Dec 4) and save 25% (50% if you're new). That comes up to, at worst, less than $7 USD/month, basically less than Netflix and most other streaming services...and better entertainment value IMO.
Seeing the progression in the amount of tracks/cars that are now capable of AI racing I think I like to give iRacing another, another, another shot (yup 4th go around) but can't seem to get the math to work out to less than $7 a month. Is there a promotion code I need to use as the best I am getting is $199 for 24 months ($8.29/mth)
 
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Seeing the progression in the amount of tracks/cars that are now capable of AI racing I think I like to give iRacing another, another, another shot (yup 4th go around) but can't seem to get the math to work out to less than $7 a month. Is there a promotion code I need to use as the best I am getting is $199 for 24 months ($8.29/mth)
The current black friday code for renewal is PR-21BF24

24 months for $149 or PR-21BF12 $85 for 12 months.
 
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If you are already registered, the best you can get is the current 25% off Black Friday deal, either for one or for two years. I think some people sign up with a new e-mail address to create a new account. That way you can, I guess, cash in the 50% discount for new accounts. However, I suppopse you will lose all items you signed up to on any previous accounts. Looks like 25% Black Friday is the way to go. I just went on their site and got this for renewals, $6.86 per month:

12 Month Reactivation $82.50 USE CODE PR-21BF12

 
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if you just want to "check it out" it might be a good idea to do a one month sub, shouldn't be difficult to find out how to do that. That should be by far the cheapest way. The "free content" comprises the original free content (handful of cars and tracks each) and all the content that has been replaced by newer versions (as in: at least two former Indy cars or an older version of the Daytona track) or content that has already aged a little, like the Jetta TDi car.
Cheers mate. Thought maybe i could get a feel for iRacing from the free content, but maybe it doesnt do the sim justice. They should add a car or two that are top quality, albeit slower, to draw suckers like me in. :p
 
I respect iRacing for what it is. As far as online racing, unless you are in some racing league, there is really no comparison

My biggest issue with it is , that I'm not that dedicated to actual racing, I usually just prefer to drive cars on my own, or against AI , and sadly that's not what iRacing is for , at least not yet

There is actually AI right now, although they're rolling it out very slowly, but paying that subscription at its current rate for AI racing only some of the content wouldn't be worth it so I'm with you in that regard. Maybe one day they'll release an AI only version at a reduced price.

Seeing the progression in the amount of tracks/cars that are now capable of AI racing I think I like to give iRacing another, another, another shot (yup 4th go around) but can't seem to get the math to work out to less than $7 a month. Is there a promotion code I need to use as the best I am getting is $199 for 24 months ($8.29/mth)

I see you got your question answered, nice seeing you again man, I remember all those AC races in the US club here with Scott...fun times.
 
There is actually AI right now, although they're rolling it out very slowly, but paying that subscription at its current rate for AI racing only some of the content wouldn't be worth it so I'm with you in that regard. Maybe one day they'll release an AI only version at a reduced price.



I see you got your question answered, nice seeing you again man, I remember all those AC races in the US club here with Scott...fun times.
Much appreciate the heads up on the promo as well as your enthusiastic review. I immediately took advantage of the 2 year subscription. updated the software, got in a GTE car and did several hot laps at Mosport. The updates since my last attempts at iRacing (18 months ago) seem substantial as the car felt so much more connected and the graphics looked beautiful. Last time I signed up (for three month sub) was to check out the AI as it was in the early days, needless to say they have added several more cars and tracks since then. I can't wait to jump in for some extended IMSA racing.
Those were some good races and times we had on R3E on Tuesday evenings.
 
Premium
iRacing was around before any of the other sims in common use today and, because of their business model, they can continuously improve it, add new content, and attract an ever growing membership. In a few years when everyone has stopped playing ACC, AMS2, rF2, etc. iRacing will still be there providing superior value.

It already plays, looks and feels outdated, No doubt in 10 years time it will still be ten years behind the games of the day.

At least we will all still have the value option of buying cheaper games outright that will built on new technology, ACC 4 should be a cracker.
 
Premium
Was there to be a follow up chapter in the journey?

I myself jumped onto the iracing bandwagon a couple of weeks ago, Getting out of Rookies in all four disciplines was a simple process sometimes hampered by a few pork chops with great ambition and little sense on how to apply it.

Managed to have quite a few enjoyable races within the rookie structure, Though the game offers little from what I can see outside of the structured online play. Driving experience isn't fantastic and the game overall is quite ugly. I'm not compelled to spend $12 on a car, might do it for a track, But I have many tracks in other better games.

I got a three month subscription for $4.50, I intend to see that out but I cant see it going any further, Might be dependant on how many pork shops abound outside of the rookie classes.
 

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