Most Played Racing Games On Steam In December 2023

Most-Played-Racing-Games-Steam-December-2023-Automobilista-2-Biggest-Gain-576p.jpg
The final month of the year tends to come with more spare time for many sim racers, and 2023 seemingly was no different. Here are the most played racing games on Steam in December 2023.

Note: While iRacing is available on Steam as well, its numbers are not representative as most players acces the sim through its own UI. As a result, its statistics are not included in this article.

Once again, the order at the top of the list remains largely unchanged. Only F1 23 has left its place in the top five, dropping down to seventh overall, behind SnowRunner and Need For Speed Heat. Like many titles, the latter two saw an increase in player numbers in December, likely in part due to the holidays.

The same is true for BeamNG.drive, which keeps its top spot with the most average players over the course of the month. However, the highest peak went to Forza Horizon 5, which still sits in second. Assetto Corsa stays on the final step of the podium, albeit with a healthy margin to the top two.


Looking at the percentage of average players gained, Automobilista 2 stands out as the most improved sim racing title. Despite the big Le Mans update only dropping on New Year's Eve, the title had 44.34% more average players than back in November. The January 2024 numbers for AMS2 should be a good indicator for how many of these players have stuck around, then. The biggest improvement percentage of all games goes to Need For Speed Unbound at 47.91%.

Meanwhile, in its second month since release, EA Sports WRC has lost a considerable amount of players. The title may have seen the addition of the Central European Rally, but the update that introduced it also broke the Career Mode for many players. The ongoing issues with the title likely do not help player counts.

Steam: List Of Most Played Racing Games in December 2023​

TitleAvg. PlayersPeakGain %
BeamNG.drive13,282.6
25,683​
25.54
Forza Horizon 512,833.9
26,907
43.83
Assetto Corsa9,670.8
19,228​
20.62
Forza Horizon 46,177.5
15,475​
21.88
SnowRunner4,046.7
7,802​
13.87
Need for Speed Heat3,912.0
12,493​
30.06
F1 233,132.5
7,450​
-25.4
CarX Drift Racing Online2,594.7
4,807​
19.94
Assetto Corsa Competizione2,521.6
5,726​
4.93
My Summer Car2,095.2
4,450​
42.13
Need for Speed Unbound1,650.2
4,877​
47.91
MX Bikes1,559.9
2,795​
11.92
Dirt Rally 2.01,120.1
2,382​
17.45
EA Sports WRC958.3
1,941​
-23,72
F1 Manager 2023845.1
1,733​
-14.47
Asphalt 9 Legends837.0
1,800​
20.69
Need For Speed Payback761.1
1,895​
-25.22
Trackmania727.6
1,750​
-58.6
Forza Motorsport717.5
1,185​
-25.53
Disney Speedstorm686.3
1,532​
-8.76
Automobilista 2639.3
2,547​
44.34
F1 22565.1
1,420​
-31.19
rFactor 2552.0
1,244​
-4.07
Wreckfest486.8
1,321​
5.41
The Crew 2473.0
833​
-8.01
MudRunner466.9
1,034​
-10.4
RaceRoom446.6
972​
7.43
WRC 7423.4
2,076​
-46.5
RIDE 4260.3
670​
-8.32
Most Played Racing Games on Steam in November 2023 (cap at 250 avg. players; top values in bold)

What do you make of the list of the most played racing games on Steam in December 2023? Let us know on Twitter @OverTake_gg or in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Premium
Racedepartment:
"Stop the Sim Wars and the personal attacks. Play what you like."

Also Racedepartment:
"Read this article to see which sim is better than another. Discuss!"

Honestly, what is your stragety here? Clickfarming? Commentfarming? Was Overtake really such a good choice? Outragebait > Quality journalism?
 
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OverTake
Premium
Not sure how you draw that conclusion. This article is simply about the numbers to gauge interest in these titles within the context of what is happening around them (i.e. news, patches, content, etc.).

Definitely agree with the "play what you like" notion, though :)
 
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Moderator
Premium
Racedepartment:
"Stop the Sim Wars and the personal attacks. Play what you like."

Also Racedepartment:
"Read this article to see which sim is better than another. Discuss!"

Not sure how you draw that conclusion. This article is simply about the numbers to gauge interest in these titles within the context of what is happening around them (i.e. news, patches, content, etc.).

Definitely agree with the "play what you like" notion, though
And yet every month the article comments turn into the same squabbles and attacks.
The intention may be laudable but the result isn't.
 
Sim racing tribalism is bad...

It's hard to tell when you get caught up it because you think you are being positive when the defensive behaviour is actually often very toxic...

I'm glad for the diversity in the comment threads on RD as people have warned me about their issues with certain sims and developers and I have learned to lower my expectations over time from their experiences... Rather than simply dismiss them...
 
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Premium
Not sure how you draw that conclusion.
Maybe that's the issue then. You oviously read the comments under the articles, or you woulnd't have racted to mine. If you're not being dishonest here, but you actually don't see what you're doing with these kinds of articles and how their comment sections turn out every time, that would mean you or whoever greenlights those articles have no clue about your target audience and may explain the general drop of journalistic quality on this site in recent times.

You're not even adding fuel to the fire of sim racing tribalism, you're starting you own seperate official fire.
 
Premium
meh, each poster is solely responsible for the tripe they choose to post, and its always the same names doing the same crap.

I should know, I'm one of them...

racedepartment made me do it is a bit of a stretch.
 
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Dont get me wrong, I appreciate all the articles. -But they all seem to say the same thing in the comments...


"Mortal Combat on Sega Genesis is the best video game ever".

"I disagree. Its a very good game but I believe Donkey Kong is the best video game ever"

"DONKEY KONG SUCKS"

"YOU KNOW WHAT? YOU SUCK!"
 
  • Haha
Reactions: pai
Forza Motorsport.... damn that absolutely bombed didn't it

Also interesting to see that F1 games are very seasonal; when the IRL season ends people drop off the game. I did the same as it is fun to have the same kind of weekends in game as IRL during the same time.
 
Personally speaking, I've tried to raise awareness in these comments of some worrying trends that could clearly & objectively be seen in these continual RD monthly Steam articles' statistical data, which is apparently one of the reasons why RD shares this info in the first place. However despite my best efforts to contribute meaningfully, some took that as an attack and felt a need to go on the defence, or worse, a counter attack which became less of a discussion and more of a personal assault. Don't believe me, then look back at my words and you'll see that I never actually said anything negative about AC. I did say that it wasn't that good, which was a comparative phrase made in the context of & in direct relation to AC's position in the Steam charts in direct relation and comparison to many of other beloved Simracing titles that always sit very low down in the charts. My comment was clearly opinion and not fact (despite having objective reasoning behind it) and anyone who thinks otherwise would likely benefit from interpreting less and just understanding actual written words more. Besides, I never used AC's quality as a main factor for my comments as I clearly stated more concern that the current trend of where (gaming) industries are heading (as in, into frequent collapse) is very real. Anyone who has a basic grasp of understanding basic business marketplace shares and can read data trends knows that our Simracing industry is in a concerningly vulnerable place right now, and especially looking forward. To those who don't understand these elements, I of course have a fatalist attitude instead.

I post to try and provide a meaningful discussion to promote just this and contribute in return to RD in general as they contribute greatly to my and our Simracing world. I'm extremely careful with what I say and my wordings, and I not only welcome but encourage fair and reasonable feedback. I knew when posting my initial AC comment that some would inevitably see that as being over-opinionated, and I'd normally never be so blunt, but I'm frankly fed up of holding my breathe just to please people who perhaps can be overly and unduly sensitive to a simple and reasonable comment / opinion. Why should I be constantly tip-toeing around people who seemingly don't have the capacity to understand a discussion for just what it is, and would rather defend or even attack when there's no fight even occurring?!

At the end of the day, some peoples cages were rattled which was never my direct intent, and seemingly just encourages some negativity in response, so to avoid this moving forward I won't bother commenting on RD's monthly Steam articles nor share my opinions anymore either as it's frankly more bother than it's worth. I'd rather go do / play something I actually enjoy,
 
Premium
Maybe that's the issue then. You oviously read the comments under the articles, or you woulnd't have racted to mine. If you're not being dishonest here, but you actually don't see what you're doing with these kinds of articles and how their comment sections turn out every time, that would mean you or whoever greenlights those articles have no clue about your target audience and may explain the general drop of journalistic quality on this site in recent times.

You're not even adding fuel to the fire of sim racing tribalism, you're starting you own seperate official fire.
It's hardly telling people what the "Best Game" is, this is nothing to do with quality of the game, it is just the player numbers of the games.
 
Premium
It's hardly telling people what the "Best Game" is, this is nothing to do with quality of the game, it is just the player numbers of the games.
Also not my point.

You're giving people a list with a ranking, thereby comparing the games. Comparisons lead to arguments. Just read through the comments here and the past articles of this kind and tell me I'm wrong.

What I'm saying is, is we have enough sim wars in most thread about any given game already, and @Kenny Paton more often than not needs to remind people to cut out the bickering. There is no need for articles that have no useful information apart from a list of how popular a given sim is currently, which will inevitably leed to said bickering. That's why I see those articles as useless apart from clickbaiting by fueling arguments.
 
Premium
Also not my point.

You're giving people a list with a ranking, thereby comparing the games. Comparisons lead to arguments. Just read through the comments here and the past articles of this kind and tell me I'm wrong.

What I'm saying is, is we have enough sim wars in most thread about any given game already, and @Kenny Paton more often than not needs to remind people to cut out the bickering. There is no need for articles that have no useful information apart from a list of how popular a given sim is currently, which will inevitably leed to said bickering. That's why I see those articles as useless apart from clickbaiting by fueling arguments.
Okay if we said "Definitive list of games in order of what is best" then you would have a point.

If you sell two apples and one banana, does pointing that out warrant a war between the apple lovers and banana lovers? People are going to kick up a fuss regardless of if we stoke the fire.

All we are doing is reporting the player numbers, that is it..
 
Premium
Okay if we said "Definitive list of games in order of what is best" then you would have a point.

If you sell two apples and one banana, does pointing that out warrant a war between the apple lovers and banana lovers? People are going to kick up a fuss regardless of if we stoke the fire.
So why even report on the player numbers, if they don't mean anything? For many people, more players means more better, and the inverse. Those people will argue that point if given the chance.

If the Apple and Banana enthusiasts are very very emotionally invested in their favourite fruit, which you know they are if you've spent any time here, there will be a fuss about how apples are way better than bananas because twice as much people are eating them. Then the banana fanboys will retort that eater numbers don't say anything about quality, and apples are sssstupid anyways because you have to core them. Then out of nowhere, somebody comes along complaining how pineapple are the worst because they are bulky and prickle when you eat them. But you see, they're not for casuals, only for seasoned fruit connoisseurs.

If you dedicate an article to reporting on player numbers, and you explicitly invite people to discuss them, they will:

"What do you make of the list of the most played racing games on Steam in December 2023? Let us know on Twitter @OverTake_gg or in the comments below!"

I've already used the fire analogy. You're not only stoking the existing fire, you create another, seperate fireplace, every month, officially backed by RaceDepartment and/or Overtake.

I realize I'm fighting windmills here, but I'm honestly curious if this is just an easy way to drive site engangement by giving people something to fight over. As Kenny who moderates the threads said himself:
And yet every month the article comments turn into the same squabbles and attacks.
The intention may be laudable but the result isn't.
 
I still don't understand what it measures.
The real answers lie in how many people offline.
Like just above people comment how bad a certain sims online behaviour is.
Yet that sim has record positives reviews in Steam, how can that be possible ?

It's because these "positives" reviews in steam mean nothing.
The thing is if something say 97% positive it makes the sheep follow
and think at least in their own minds their sim must be near perfect.

If you ask me no engine has even reached 75% because they all have too many bugs, yes including my beloved rF2, bug central :x3:

Another reason I think it is pointless is a user can sit in a sim menu all day and log " driving hours" lmao

Like I use rF2 in a window to manage all my mods, check drivers names, numbers and skins in menu against lists so I can leave MAS2 and mod manager and GME's open and visible.
 
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Premium
So why even report on the player numbers, if they don't mean anything? For many people, more players means more better, and the inverse. Those people will argue that point if given the chance.

If the Apple and Banana enthusiasts are very very emotionally invested in their favourite fruit, which you know they are if you've spent any time here, there will be a fuss about how apples are way better than bananas because twice as much people are eating them. Then the banana fanboys will retort that eater numbers don't say anything about quality, and apples are sssstupid anyways because you have to core them. Then out of nowhere, somebody comes along complaining how pineapple are the worst because they are bulky and prickle when you eat them. But you see, they're not for casuals, only for seasoned fruit connoisseurs.

If you dedicate an article to reporting on player numbers, and you explicitly invite people to discuss them, they will:

"What do you make of the list of the most played racing games on Steam in December 2023? Let us know on Twitter @OverTake_gg or in the comments below!"

I've already used the fire analogy. You're not only stoking the existing fire, you create another, seperate fireplace, every month, officially backed by RaceDepartment and/or Overtake.

I realize I'm fighting windmills here, but I'm honestly curious if this is just an easy way to drive site engangement by giving people something to fight over. As Kenny who moderates the threads said himself:
And for some people, it is informative and indication of which games have good playerbases to play against in online races. We just report the numbers, we don't say that makes this game better than another.
 
When are people like you going to realize that your preference, is just that, your preference. AC numbers are good month after month, year after year because more people prefer playing it than other title.
It does not take away anything from you or anybody else.
AC is a celebration of what the SIM community can do if given a chance. I love AC because I have all the tools to make it the way I like a SIM to be. My AC is probably very different from the AC the other thousands players playing every day. My AC configured with all the mods and add on is the greatest ever to me, with new mods available every day.
You prefer AMS2, good for you, I am glad for you. Anyone who prefers anything else, good for you, I glad for you.
I love those monthly report, they show us and the whole industry what people, free to play anything they want, decide to spend their time and money on. I hope some devs are taking notes out there.
And to anyone who enjoy the least played SIM, don’t worry, just enjoy what you like best, what you like best is the best to you.
100%! rFactor 1 (and 2) American Dirt Oval driver here. I know what it's like to enjoy unpopular Sim Racing games. Not surprised nor bummed out that anything I play much of (besides rF2) isn't on here, lol.
 
I still don't understand what it measures.
The real answers lie in how many people offline.
Like just above people comment how bad a certain sims online behaviour is.
Yet that sim has record positives reviews in Steam, how can that be possible ?

It's because these "positives" reviews in steam mean nothing.
The thing is if something say 97% positive it makes the sheep follow
and think at least in their own minds their sim must be near perfect.

If you ask me no engine has even reached 75% because they all have too many bugs, yes including my beloved rF2, bug central :x3:

Another reason I think it is pointless is a user can sit in a sim menu all day and log " driving hours" lmao

Like I use rF2 in a window to manage all my mods, check drivers names, numbers and skins in menu against lists so I can leave MAS2 and mod manager and GME's open and visible.
Yeah, stats can be misleading. I make mods for rFactor 2, and my offline record has about 1,000 wins and 5,000 starts, most of those wins are probably single races by myself that I tested the mods on, even DNFed myself, but I was the only one to show up, and thus the only one who was scored, lol.
 
I don't think Steam records offline vs online racing. You log onto rF2 via steam. You check the store for any deals and then log off. Steam counts that as using rF2 for as many minutes you had rF2 open. Whether you race/drive or not, you are active via Steam. I would suspect titles with in-game chat functions may have higher numbers as many people log on to read or chat online vs use the actual title.
 
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