Have Your Say: How Important Is AI Racing To You?

Have Your Say How Important is AI In SimRacing For You.jpg
Online multiplayer has been one of the most important elements of sim racing in recent years, forming the foundation of its recent esports success. Even sim racers who do not run in professional leagues, online events or public lobbies are usually the way to go nowadays - as a result, single player modes are often overlooked.

The possibilities of online play for sim racing are numerous, and being able to take part in 24-hour races with racers from around the world while in the comfort of your own home is nothing short of amazing. However, there used to be a time when all that was not possible and we had to make due with what we had available offline.

Classics like Geoff Crammond's Grand Prix series became legendary mostly because of their offline playability. While the need for good AI racing may seem unnecessary in 2022, it still offers a great chance to completely immerse yourself in races past and present. Automobilista 2 is a great example for this.

Recently, I downloaded @chrisi2174's outstanding skin pack for the F-USA Gen 3 cars, or rather the CART cars of the 2000 season for Automobilista 2. This pack includes AI files giving the AI drivers real names and performance from the actual season, so it is possible to battle it out at Long Beach with fields that not only look like they did back in the day, but also perform similarly - all while having crew chief in your ear telling you that Andretti set a new fastest lap, for example.

Console racing games like the recently released and long-awaited Gran Turismo 7 or the Forza series still rely heavily on races against the AI for their campaign or career modes. But what do you say? How important is AI racing to you? Let us know your experiences in the comments below - and if you have a particularly fun combo for the RD community to try, feel free to leave those as well.
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

AI is extremely important to me. I don't have time to wait around in lobbies, then for qualifying among other things. I have 3 kids and finding time to get to race is difficult. I love racing with ACC and Automobilista 2. I do not have Iracing because of the time involved. I think there are plenty of individuals who are in my situation, or just like to be able to pause a race or just not have to deal with other issues that arise from online events. AI is what allows me to get into and enjoy it the way I do. I do wish iracing would put more into their AI side so I could enjoy it as well.
 
Pretty relieved to see im not the only offline-only sim racer out there, to be honest! I spend most of my time in Custom Championships in Assetto Corsa. I don’t have anything against multiplayer necessarily, AC just doesn’t make it (as) easy (as other games do), and I sadly don’t usually have the time or energy to search out leagues or clubs.
That isn’t to say AC’s AI is perfect, and it can really feel like racing against a bunch of robots (which is what it is), but with enough tinkering you can get a grid with enough personality to not feel like you’re the only human out there.
 
AI is extremely important to me. I don't have time to wait around in lobbies, then for qualifying among other things. I have 3 kids and finding time to get to race is difficult. I love racing with ACC and Automobilista 2. I do not have Iracing because of the time involved. I think there are plenty of individuals who are in my situation, or just like to be able to pause a race or just not have to deal with other issues that arise from online events. AI is what allows me to get into and enjoy it the way I do. I do wish iracing would put more into their AI side so I could enjoy it as well.
 
Fairly important but hardly a deal breaker.......humans on the other hand can be complete d#cks to race against unless you're part of a decent enough private group. GT7 (considering the elite's dont like it) is suprisingly quite good. For a fun game you can get decent races against them. AMLS 2 is decent enough too which is just as well as there is bugger all online racing :)
 
AI for offline racing is very important. That's why we have computers, to mimic the human behavior of real race drivers. Multiplayer is fine but give me a great AI anytime!
 
Premium
It's hugely important just from a time management point of view. Sim racing is moderately expensive and time intensive so there's a lot of adults involved in it but adults have to adult and manage their time.

Unless you're offering drop-in, ranked, hourly racing like iRacing, with enough players to get a serious, competitive grid any hour of the day, good AI is the only real option.
 
AI racing is essential for many reasons.

Once you become proficient in racing sims and can jump into any car and compete for wins, it is rare to find a close race outside of international eSports competitions. I don't think some of you realize the ass-kicking that is handed down when someone high up on the leaderboards joins a random ranked session, and how genuinely boring it is to participate in. AI lets you curate the difficulty so it's actually a challenge.

Participation is also an issue. I'm a big IndyCar guy but when R3E hosted an american timeslot, full-distance race last weekend at Mid-Ohio, it was literally the worst sim race I've ever participated in. Just 8 cars showed up and skill levels were all over the place. It felt like an open practice session. And that is the only ranked indycar race I've done in that game since launching in 2013, because they don't often feature the FR-US on their ranked stuff, and I've been at work during the other occasions.

The solution some will say is "just get iRacing", but try finding a V8 Supercars race, at the track you want, during American timeslot. Or better yet, I used to race the Super Late Model a lot back in 2019, and despite iRacing's massive userbase it was literally the same 12 people in each race, and only two or three timeslots per day would go official. So if I wanted to race the SLM at 5pm instead of 7pm or 9pm, I was SOL. And if I wanted to race at New Smyrna instead of Bristol, too bad! It's Bristol week!

AI racing fixes literally all of that.
 
Premium
Recently, I downloaded @chrisi2174's outstanding skin pack for the F-USA Gen 3 cars, or rather the CART cars of the 2000 season for Automobilista 2. This pack includes AI files giving the AI drivers real names and performance from the actual season, so it is possible to battle it out at Long Beach with fields that not only look like they did back in the day, but also perform similarly - all while having crew chief in your ear telling you that Andretti set a new fastest lap, for example.

Love it
 
The AI in a sim racing extremely important to me. I live in New Zealand so given the distance and time zone difference from Europe (which appears to be where most online racing happens) I can have ping issue and almost always can only race online in the early hours of the morning. Also the ability to chose track and car type to what takes my mood is appealing in offline racing.

I also find, once you get the AI level set to your liking, you can have a bunch of fun racing against the AI

Best wishes
Bob
 
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AI is essential for me. I don't do online racing, ever.

Though I must say that if/when Circuit Superstars gets multiplayer that I will race online too.
 
It's only within the last few months that I've gotten iRacing and started running against opponents online. And I would not have gotten iRacing if it didn't have the AI coming out.

I'm only a sim racer because I've always wanted an IndyCar Season game. The only way to do that back in the day was rFactor 1. Then I moved to Automobilista. And now I split my season between Automobilista and iRacing.

But the racing being "sim" wasn't as much a priority as it being IndyCar. So now I ended up being a Sim Racer!

While it's fun to run online now that I have it, I wouldn't be anywhere near this gaming scene without AI and the ability to customize and build offline Season modes.
 
Very Important. A AI driver Attribute Editor would be a great addition in many games like RaceRoom,Automobilista 2
AMS2 does have that, afaik the most individual driver customization available. You do have to edit it through an .XML though
 
Hot story to wake up sleepy simracers on a slow Friday.
 
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Sim Racing is one of those rare single-player games categories where once you try a good multi-player match, there simply is no going back. At least for a few years of AI development.

That's why in the end i'm settling with iRacing.
 
AMS2 and especially Raceroom are relatively good. Still some way to go, but they do know how to behave next to other cars, initiate overtakes and can defend a corner. I feel like AMS2 AI is sometimes too hesitant to go for it even if they are in a good position to overtake.
 
For some of us the ulitimate is online races and the rush of real opponents but with groups that are ranked to our experience and driving. AI should be dynamic and always evolving imo. I have had plenty of really good racing with AI but when it comes to long races that envolve pit stops and yellows thats where the experience starts to show its bugs with AI. AI is important and with GT and this new SOPHIE AI I am looking forward to seeing it put up a fight. PC and the modding community do a fantastic job and keep us updated and I am very appreciative of them. Take a bow.
 
Online racing is not for me. I have little time available between family, work and the daily routine. In the time I have left I want to sit in the cockpit and reduce my stress between training and races.
That's why the AI is fundamental, the more refined and balanced the greater the sense of realism for a casual pilot like me, consequently the greater the fun.
 
Premium
Each racing sim has its own unique AI experience, so it really helps to modify one's racing tactics (and expectations, occasionally) to get the best out of racing against an AI's strengths and weaknesses. I recall that GPL was among the best I have encountered--it was not insignificant that there was actually no way to edit the AI in the original UI.
 
Extremely important.

I've had a few good online racing experiences but, more really terrible ones. Limited time is also a major roadblock so, offline racing is the only way to go for me. I can tolerate the AI in some titles just fine but, once a pattern of AI weakness becomes more obvious, it can be a letdown, too.

Ideally, new AI advancements (using adaptive AI) will make the AI more human like (without some of the more negative aspects :devilish:), and we can have the best of both worlds. :cautious::)
 

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