Gran Turismo 7 | Polyphony issue apology and 1 million credits

Gran Turismo 7 1 million credits.jpg
It would appear that Polyphony have listened to the criticism that Gran Turismo 7 has received and they are taking action. They are paying out 1 million credits to players who have been affected, rectifying many issues highlighted by players, and providing additional races and cars.

Kazunori Yamauchi - President of Polyphony Digital wrote a recent post on the Official PlayStation Blog. He wrote that the GT7 feedback had been heard and that he apologized for the frustration and confusion that was caused last week. The confusion and frustration that he referred to was a player reaction to extended server outage and a change to the in-game economy.

The blog post continued to state that this is not the Gran Turismo experience players should expect and as a goodwill gesture, players will receive a non-paid credit pack of 1 million credits, which will be made available to those who have been affected. This goodwill gesture will be made available to players shortly and must be claimed April 25th.

According to Kazunori Yamauchi, the change to the in-game economy was to rectify an issue with inconsistent reward pay-outs. The whole of the rewards system received a recalculation to accurately reward players based on time investment and completion. However, players can expect a considerable patch early April, where the number of events will increase, and where the reward system will have a greater balance throughout the game.

Updates​

Updates that will come into effect at the beginning of April:
  • Increase rewards in the events in the latter half of the World Circuits by approximately 100% on average.
  • Addition of high rewards for clearing the Circuit Experience in all Gold/All Bronze results.
  • Increase of rewards in Online Races.
  • Include a total of eight new one-hour Endurance Race events to Missions. These will also have higher reward settings.
  • Increase the upper limit of non-paid credits in player wallets from 20M Cr. to 100M Cr.
  • Increase the quantity of Used and Legend cars on offer at any given time.

Patches​

Additionally, there will be more patches deployed throughout April which will add new cars, course layouts, and fix other issues. Looking further ahead with no confirmed dates, players can expect:
  • Increase the pay-out value of limited time rewards as we develop as a live service.
  • Further World Circuit event additions.
  • Addition of Endurance Races to Missions including 24-hour races.
  • Addition of Online Time Trials and awarding of rewards according to the player’s difference with the top ranked time.
  • Make it so cars can be sold.
Are you happy with this GT7 news? Will it rectify the outrage that so many players had?
About author
Damian Reed
PC geek, gamer, content creator, and passionate sim racer.
I live life a 1/4 mile at a time, it takes me ages to get anywhere!

Comments

Sometimes I wonder if these disastrous mistakes or dumb decision at almost every AAA game launch aren't some kind of publicity stunt or something. How did Sony think this decision about microtransactions wouldn't create an immediate shitstorm ?
 
That's cool but until they remove the DRM its not a true apology. They just want people to stop being angry without fixing the issue.
 
unplayable without an expensive racing wheel.

Is that so ? Hm...

Porsche GTE at Nordschleife with PS4 Pad

Read the FAQ


Kutu is the creator of the awesome Kapps overlay for iR btw...

I have seen GT7 gamepad players struggling with Lmp cars at LeMans and compared to that iR with pad looks way more manageable :D
 
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That's cool but until they remove the DRM its not a true apology. They just want people to stop being angry without fixing the issue.
So, I can BUY ACC or any other sim for real money, and then buy DLC's with real money and that's fine. But if I buy GT7 with real money and WANT to buy cars (I can grind for them, I'm not required to spend a dime) this is considered unfair and even crooked. Amazing. I just can't take people too seriously. Because you just can't be.
 
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Premium
So, I can BUY ACC or any other sim for real money, and then buy DLC's with real money and that's fine. But if I buy GT7 with real money and WANT to buy cars (I can grind for them, I'm not required to spend a dime) this is considered unfair and even crooked.
The difference is surely plain, ACC said up front there would be paid for dlc, PD launched the game waited for reviews that were pretty favourable then later added micro transactions followed that up reducing rewards for grinding.
If they'd done this at the games launch then I'd agree there's nothing to complain about but they didn't, they made a conscious decision to withhold that until people bought the game, and I dare say some on the strength of the reviews.
I've argued before that both games cater to a very different customer base with theirs more likely to accept such practices.
I have difficulty in believing you can't see the difference.
 
The difference is surely plain, ACC said up front there would be paid for dlc, PD launched the game waited for reviews that were pretty favourable then later added micro transactions followed that up reducing rewards for grinding.
If they'd done this at the games launch then I'd agree there's nothing to complain about but they didn't, they made a conscious decision to withhold that until people bought the game, and I dare say some on the strength of the reviews.
I've argued before that both games cater to a very different customer base with theirs more likely to accept such practices.
I have difficulty in believing you can't see the difference.
No one needs to buy anything. Everything is free. MT were added as an option for those wanting to buy their way past grinding for cars. But, I've said this like 6 times already. ACC has had 2 DLC's which I have skipped because I don't care for those and don't think their worth it. That's your choice as well. And, it's the same in GT7. There is a difference though: In GT7, I still have access to ALL of the content for free. I don't need to buy DLC's. The same can't be said for ACC or most other sims. But, hey. You can still hate GT7. That's your choice.
 
No one needs to buy anything. Everything is free. MT were added as an option for those wanting to buy their way past grinding for cars. But, I've said this like 6 times already. ACC has had 2 DLC's which I have skipped because I don't care for those and don't think their worth it. That's your choice as well. And, it's the same in GT7. There is a difference though: In GT7, I still have access to ALL of the content for free. I don't need to buy DLC's. The same can't be said for ACC or most other sims. But, hey. You can still hate GT7. That's your choice.
Please have a read, you may realise it's more of an issue than you think.
 
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Premium
So you like the game, with this setup?
That's not what I said, but if they'd been honest about it from the beginning then they wouldn't have to issue an apology or credit.
If I may quote myself from another thread you're involved in:
I can't speak for any after GT4 as I gave up console racing after FM3 and stuck to pc gaming.
But that was part of the GT experience, grinding for a particular car, I even quite enjoyed the B spec and I'd imagine that most of it's fans would know what to expect.
So once again you seem to be misinterpreting my point. It wouldn't matter to me which company it was, it's the underhand practice used
 
Regarding grinding, I briefly revisted GT1-4 and concluded that the only game that had a similar grind without workarounds was GT3. Even then, GT3 was designed in a way that made credits less important; many top cars were only winnable as prizes, and if you went for 100% completion you'd own all of them eventually, save for a couple of RNG based prizes.
 
That's not what I said, but if they'd been honest about it from the beginning then they wouldn't have to issue an apology or credit.
If I may quote myself from another thread you're involved in:

So once again you seem to be misinterpreting my point. It wouldn't matter to me which company it was, it's the underhand practice used
So you don't own this game, yet you're complaining about it? How can you give a fair assessment if you're not even playing the game?
 
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Staff
Premium
So you don't own this game, yet you're complaining about it? How can you give a fair assessment if you're not even playing the game?
Now I feel you're deliberately just trolling,
I've explained several times to you what my complaint is, you appear to be the only person in the thread that doesn't understand my point.
If I've not made myself clear would someone else let me know please.
 
I will still give this a look at some point. Probably when it's about £15 used.

The low point of the series for me was B-spec. I remember farming credits and it was all a bit sad really. I wasn't enjoying the game, just grinding for a Chapparal or whatever. I seem to remember being in between PC ownership and only having a console at the time.
 
GT games have always been this way. And everyone has loved it for this reason
That's the problem, they've always been that way. There's been no real innovation.

Back in '97 GT was a complete breath of fresh air. The physics and graphics were like nothing anybody on console had seen or experienced before (possibly on PC as well), and the credit grind was embraced because, well, nobody back then knew any different.

But the formula has remained the same for 25 years, and given the way society has changed over that time period, especially over the last 10 years, people these days simply have far less time to grind on video games, and the idea of running 10 or 20 of the exact same race just to earn a bit of coin simply doesn't fly today.

While one would hope that the format of such an iconic gaming series would age like a fine wine, it has in actual fact aged like dodgy milk.

Oh, and always needing to be online, even for single player, and the MTs have provided for a large number of nails to be driven through this particular coffin.
 
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