Forza Motorsport 2023 Details: 500 Cars, 20 Locations


Today's Forza Monthly gave the info sim racing fans have been hoping for for months. Finally, here are some more updates on the new Forza Motorsport.

Forza Motorsport creative director Chris Esaki came on the monthly show to explain the previously released trailer at Xbox Direct.

If you haven't seen the trailer yet, here's it for you to see:


500 cars will be featured in the game, over 100 of which are "new to (Forza) Motorsport". Forza Motorsport is said to be launched with more modern racing cars than ever as well.

Some new cars include:
  • 2021 Cadillac Whelen Racing DPi
  • 2019 Ginetta LMP1
  • 2021 Porsche Mission R
20 locations will be featured at launch in FM2023. 5 of which are completely new to the Forza franchise. The track set includes Maple Valley, Suzuka, Kyalami and Laguna Seca. Laguna Seca also receives a historic layout from the 60s, which skips the first sector, going straight from the Andretti hairpin to turn 5.

Going further, physics details were mentioned like has been known previously. It boils down to the physics that has been reworked from the ground up, increasing the depth.

Lastly, the AI has also been completely rebuilt, with more news on that to come up later.

What also has to be mentioned is that the launch date has shifted from "Spring 2023" to now being "2023" only. But as a smart person once said: "A late game is only late until it ships. A bad game is bad for the rest of your life."

What do you think of the trailer and news that has been released?
About author
Julian Strasser
Motorsports and Maker-stuff enthusiast. Part time jack-of-all-trades. Owner of tracc.eu, a sim racing-related service provider and its racing community.

Comments

Premium
Proper peripheral support please so one can play the game otside of the Logitech/Trustmaster/Fanatec realm should the game turn out to be of interest.
 
Keep refreshing store to prebuy. bit disconcerting that they havent alluded to the fact that the engine is VR and triple screen capable, and the work to impliment that was already done by ASOBO for MSFS on this game engine... Might be the same as it was with MSFS, took them 1 year to figure out the performance issues in MSFS before they released VR and triples..
 
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For me, I would rather choose RENNSPORT way over Forza Motorsport Reboot and Gran Turismo 7.
mh, i feel like there is not really much of a choice because Rennsport and FM/GT7 are so vastly different, they satisfy completely different racegame needs tbh.
i want Rennsport for certain things that i dont get with FM or GT7, but the same goes the other way around. I want both, and i want both to be good at what they do.
 
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Keep refreshing store to prebuy. bit disconcerting that they havent alluded to the fact that the engine is VR and triple screen capable, and the work to impliment that was already done by ASOBO for MSFS on this game engine... Might be the same as it was with MSFS, took them 1 year to figure out the performance issues in MSFS before they released VR and triples..
dont forget Forza has a big console community and there are some Pc gamers that use it too.
vce versa
MSFS was always big on PC and now came to consoles. And be sure, if it wasn't part of GamePass, the users ( real buyers ) count would be very low.
So the effort to get VR in MSFS was needed somehow.
The only reason to do VR for them could be the pressure that comes from Sony PSVR2 and GT7 VR. But as long as there is no XBox VR device ..........
 
Premium
As much as I don"t want to just pile on...

I've been disappointed with the last few Forza titles, and from what I've seen so far, I'm expecting to be disappointed by this one as well.
 
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A console game for the mass market, will only ever be simcade at best.
No matter how much you wish for a full blown sim, this will never come from the big boys.

Only small studios do sims. on PC not console. ;-)
Which may get ported to a console, with zero modding support.
 
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Premium
My biggest issue with the last few titles was simply how the cars drove. It didn't feel lineir, In fact it was imo worse with a wheel then with gamepad and I could never nail down the lines or inputs.

I found it odd that I could nail lap after lap in so called hard-core sims but Forza had me off balanced and erratic. Couldn't balance the car or settle it with the throttle.
 
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Proper peripheral support please so one can play the game otside of the Logitech/Trustmaster/Fanatec realm should the game turn out to be of interest.
Not Simucube, they've tried to contact T10 multiple times and have never heard back.
Why invest devs time when 99.99% of players are using XBox controller.
 
Premium
My biggest issue with the last few titles was simply how the cars drove. It didn't feel lineir, In fact it was imo worse with a wheel then with gamepad and I could never nail down the lines or inputs.

I found it odd that I could nail lap after lap in so called hard-core sims but Forza had me off balanced and erratic. Couldn't balance the car or settle it with the throttle.
Exactly - and they keep saying the physics is improved, but they go right back to how great the graphics are. Although I have some nostalgia for Forza Motorsport, the physics would need a huge improvement, and we won't know how good it is until we get to try it. Because they will just keep telling us how great the graphics are. And the sound. We don't know if they'll even have qualifying, which was a ridiculous omission in FM7. But the graphics are great. And the sound is great.

Did anyone mention how great these graphics are?
 
The graphics don't even look that good. Like, take a look at this screenshot, the textures just look ugly and completely out of scale
 

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The graphics don't even look that good. Like, take a look at this screenshot, the textures just look ugly and completely out of scale
Forza games including latest FH5 are meant to be looked at from 10 feet away from the couch. It's breathtakingly beautiful on 65" OLED TV but looks low res up close on Samsung G9.
And it's the same graphics engine shared by all Forza titles.
 
If you take a look at replays gameplay and trailers for FM7 on YT or even play it yourself with everything maxed out and then look again at the provided footage of the next FM, one can clearly see that this is very little visual improvement for an almost 6 year period so i honestly don't understand how people are getting excited because of the visuals on display. To me it's actually the number one thing that puts me down.

the only positive things i take away for now are: Mid Ohio and the new 992 GT3.
 
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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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