changelog v1.1

-fixed rimblur
-fixed headlining texture
-separated indicator and dash light meshes custom light configs can now be made for shaders patch
-increased polygons on wingmirror
-tweaked some shader settings
-removed extraneous sound files
-fixed totalmass ui error

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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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