1954 Australian Grand Prix
The 1954 Australian Grand Prix was a motor race held at the Southport Road Circuit near Southport in Queensland, Australia on 7 November 1954. The race was held over 27 laps of the 5.7 mile (9.17 kilometre) circuit, a total distance of 153.9 miles (247.6 km). It was the nineteenth Australian Grand Prix and the second to be held in Queensland.
With no suitable permanent circuit available, a course was mapped out on roads in sparsely settled coastal land 2.5 km south west of Southport, and just to the north of later circuits, Surfers Paradise Raceway, and the Surfers Paradise Street Circuit. The Grand Prix race meeting was organised by the Queensland Motor Sporting Club and the Toowoomba Auto Club in conjunction with the Southport Rotary Club.
Now available for the simulator, Assetto Corsa, this version of the circuit has been scratch built to reflect the circuit and road layout as they were in 1954. Although references were limited, and therefore some imagination has been used to ‘fill in the gaps’.
The track layout is very interesting, and also very narrow, and the slippery asphalt is bordered either side by rough gravel that kicks up a lot of dust. This makes for a very challenging race experience as you can often be blinded by the dust sent flying into the air by the driver in front.
Best suited to 50's and 60's era Formula 1 / 2 cars as the narrow nature of the circuit makes passing very difficult in anything much wider.
Special thanks to Dom for being the cheif sponsor of this track, and of course to all of my Patreon supporters that help me test these tracks before the public releases.
Credits to @Fat-Alfie for letting me use his 2D spectator images.
If you'd like to follow my work in progress track, or help support what I'm doing with a small donation please come and check out my Patreon page. You can find out more by
pressing the 'more information' button on the side of this page.
Thanks and I hope you all enjoy the track
If you have any issues with this track please check out my troubleshooting guide.
Track Features:
The 1954 Australian Grand Prix was a motor race held at the Southport Road Circuit near Southport in Queensland, Australia on 7 November 1954. The race was held over 27 laps of the 5.7 mile (9.17 kilometre) circuit, a total distance of 153.9 miles (247.6 km). It was the nineteenth Australian Grand Prix and the second to be held in Queensland.
With no suitable permanent circuit available, a course was mapped out on roads in sparsely settled coastal land 2.5 km south west of Southport, and just to the north of later circuits, Surfers Paradise Raceway, and the Surfers Paradise Street Circuit. The Grand Prix race meeting was organised by the Queensland Motor Sporting Club and the Toowoomba Auto Club in conjunction with the Southport Rotary Club.
Now available for the simulator, Assetto Corsa, this version of the circuit has been scratch built to reflect the circuit and road layout as they were in 1954. Although references were limited, and therefore some imagination has been used to ‘fill in the gaps’.
The track layout is very interesting, and also very narrow, and the slippery asphalt is bordered either side by rough gravel that kicks up a lot of dust. This makes for a very challenging race experience as you can often be blinded by the dust sent flying into the air by the driver in front.
Best suited to 50's and 60's era Formula 1 / 2 cars as the narrow nature of the circuit makes passing very difficult in anything much wider.
Special thanks to Dom for being the cheif sponsor of this track, and of course to all of my Patreon supporters that help me test these tracks before the public releases.
Credits to @Fat-Alfie for letting me use his 2D spectator images.
If you'd like to follow my work in progress track, or help support what I'm doing with a small donation please come and check out my Patreon page. You can find out more by
pressing the 'more information' button on the side of this page.
Thanks and I hope you all enjoy the track
If you have any issues with this track please check out my troubleshooting guide.
Track Features:
- 2 sets of Replay Cameras.
- Night Lighting
- 36 Pit boxes
- grassFX / RainFX support.
- Working AI.
Quick tip, if you go into the tracks data folder, and open up 'camera_facing.ini' you can increase the numbers there to make the crowds more densley packed!