Resource icon

NEW TYRE TEMPERATURE AND WEAR MOD (OFFLINE ONLY) 3.1

Login or Register an account to download this content
Small change to simulation of damp track conditions.

Changes the cross over from dry to inters and vise versa.
Improved Wear model to change how the tyre wears throughout its life. The model has increased by roughly a 1/3 from the release version (this is how the wear is modelled not the wear rate its self)

Generally speaking

Softer compounds have high performance but drops off quickly, most suffer with a cliff edge at some point in its life

Harder Compounds do not have the performance of the softer tyre but drop off more slowly. Most dont have a cliff edge.

Each Tyre compound has its own 3 stage life

Brand New - A short lived high performance stage. Will allow 1 or possibly 2 laps at full pace for qualifying. After which a decrease in performance will make flying laps harder. For races fitting a brand new set of tyres will allow jumping in pit stops.
This is much more evident in softer compounds.

Mid life - The main stage life of the tyre. This is how the tyre will perform over most of its life. The length of this stage is dependant on the compound.

End of Life - Different for each compound. Softer compounds have a cliff edge, harder compounds more of a gradual decline in performance.

Due to the changes in version 1 and 2 then as each separate tyre reaches the different stages of life, driving becomes more challenging. Managing the tyres is now even more important.

Changes effect the AI too. You will see many different strategies down the grid.

Only tested on 50% so feedback from other race distance welcome.

Andy
Now includes wet tyres.


New features

-Rework of Inter and Wet tyres.

Large changes to how inter and wet tyres work hopefully making driving in the wet more enjoyable.

Inter and wets tyres have a "working range" which you will see and feel. There is no longer a perfect tyre for all conditions.

Tips

- If fronts are over heating then move brake balance to rear. As the rain falls (or stops falling) you may need to move the balance to suit.
- In some conditions use coast to slow before corners first instead of heavy braking
- Use differential to suit
- Dont always trust Jeff - base your choices on feel and temps along with what other drivers are on. Also trust your eyes, if water spray is everywhere then maybe slicks are not the right choice.

- DRS no longer a signal to change tyre, it maybe the stewards decide to enable it on a damp track or are slow to disable when the rain is falling.

- Remember there is now a working range for tyres. you might be on the "best" tyre for the conditions but it still isn't perfect.

Some other small changes to dry tyres from v1

Installation same as v1

To install place the erp file in

F1 2019/2019_asset_groups/f1_2019_vehicle_package/tyrecompounds

backup your existing f1compounds.erp file so you can return to standard game.

Latest News

Are you buying car setups?

  • Yes

  • No


Results are only viewable after voting.
Back
Top