Melbourne Formula 1 2022 Grand Prix Add-ons Extension (for melbourne22 track)

Melbourne Formula 1 2022 Grand Prix Add-ons Extension (for melbourne22 track) 1.2 [FINAL]

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Final update for the 2022 version.

It won't be updated here anymore.

To get news & previews on all upcoming extensions:
www.youtube.com/user/pyyerlive/videos



All my extensions can be found here :
www.racedepartment.com/downloads/authors/pyyer.1375158/

Please leave a review if you like it
it just takes a second for you but it means a lot ! :thumbsup:

PREVIEW VIDEO

2022 Grand Prix layout

Watch the video, the screenshots, everything you see is in the extension.

This extension is a full overhaul which includes one new layout :
  • Formula 1 2022 Australian Grand Prix

This extension is designed for the track melbourne22 version beta 0.0.3.


IMPORTANT NOTES

No track link will be shared here as it isn't allowed by RD

Installation procedure can be found at the end of this post.




PERFORMANCE NOTE

Remember track is a beta version and so yet not optimized, this has nothing to do with this extension mod

Spectators from camera facing can be very resource extensive, if you have fps drop, maybe try to rename the file melbourne_f1_2022/data/camera_facing.ini or remove people2022.kn5 in models_melbourne_f1_2022.ini

A huge lot of add-ons for this track including :
  • All the 2022 billboards (including new Pirelli 150 billboards, MSC Cruises & Lenovo)​
  • All the ground sponsors & drawings
  • Updated DRS Zones
  • Rolex clock model with realtime dynamic hands and lights
  • New crew and pit stuff
  • Spectators
  • Video screens
  • And a whole lot more...​


Screenshot_rss_formula_hybrid_x_evo_mercedes_melbourne22_9-3-122-10-50-7.jpg


Screenshot_rss_formula_hybrid_x_evo_mercedes_melbourne22_9-3-122-10-46-33.jpg


Screenshot_rss_formula_hybrid_x_evo_mercedes_melbourne22_9-3-122-10-47-12.jpg


Screenshot_rss_formula_hybrid_x_evo_mercedes_melbourne22_9-3-122-10-47-41.jpg


Screenshot_rss_formula_hybrid_x_evo_mercedes_melbourne22_9-3-122-10-48-14.jpg


Screenshot_rss_formula_hybrid_x_evo_mercedes_melbourne22_9-3-122-10-48-42.jpg


Screenshot_rss_formula_hybrid_x_evo_mercedes_melbourne22_9-3-122-10-48-58.jpg


Screenshot_rss_formula_hybrid_x_evo_mercedes_melbourne22_9-3-122-10-49-29.jpg


Screenshot_rss_formula_hybrid_x_evo_mercedes_melbourne22_9-3-122-10-49-41.jpg


Install procedure :​
  • Unzip the content of the file in your assetto corsa folder (backup and overwrite files if needed)​
  • if it doesn't work, you probably have a wrong version of the track or the extension folder is not where it needs to be.​
Custom Shaders Patch is needed.
stFlow is required for animated display.

Latest updates

  1. Final Update

    This will be the Final update for the 2022 extension. It won't be updated here anymore. For...
  2. Latest Grand Prix update / Red kerbs / DRS fixes and more

    Update 1.1 : Red kerbs provided by bensrac32 Updated Surface near kerbs to yellow/orange DRS...

Latest reviews

Great mod, the only addition/fix that maybe could be implemented is that the ideal racing line is not correct, but still an amazing mod.
Just keeps crashing as soon as I hit the "drive" button
just superb as always!!!
always crashing idfk why and its so annyoing
Very nice work, but unfortunality the AI doesnt seem to pit :(
Brilliant Work..
Amazing work, thanks for keep updating the tracks in AC.
Amazing
What a track! Amazing job, you are the best! Thank you again!
amazing job, keep the good work!
Pyyer, tu t'es surpassé avec celui-ci !! Excellent travail - Merci beaucoup
Pyyer, You have surpassed yourself with this one!! Excellent work - Thank you so much
great job, all work fine!!!
as always, wonderful addon. I recommend all of Pyyer's track extensions. The only thing I would change, and this is extremely minor, would be to animate the flags. Very good update to a track that does not get much fanfare.
Excellent work, Thank you
Looks great, thankyou.
Nice :D
You're a legend, thank you very much!
great mod but i have an issue, the tarmac is jet black along with runoff like gravel is this fixable?
Further to my last regarding pit lane. I believe the object 1PITLANE_07 is the part that is causing the issue of pit lane speed limit being applied as it is right on the track/pit entry. Do you think adjusting 1PITLANE_06 (where I think the actual pit speed limit applies IRL) to be the initial pit would help?
fantastic work again!! many many thanks

Latest News

Author
Pyyer
Downloads
28,770
File size
28 MB
Views
98,784
First release
Last update
User rating
4.82 star(s) 44 ratings

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