This mod is a lot like my GT3 BoP Preset mod. Go check that out as well as this one!
Playing AC and trying to race any series with the GTE cars from various sources, the balance of performance was extremely off. This mod is intended to bring all of these cars to the same performance for not only realism, but close racing as well. These cars are tested on Reboot Team's Sebring with a modified AI line of which I cannot remember, as well as a little bit on Monza, so please keep in mind that if you have a specific track that you want to try this out on, it might not be totally perfect.
The car mods that this mod is for are as follows:
URD AC AMR EGT 2019
URD AC Bayro EGT 2018
Kunos Chevrolet Corvette C7.R
URD AC Michigan GTE
zbw Ferrari 488 GTE
yzh Ferrari 488 GTE Evo
yzh Ferrari 488 GTE Evo Le Mans Spec
URD AC Detroit EGT 2018
Kunos Porsche 911 RSR
URD Porsche 911 RSR 2018
URD AC Darche EGT 2020
You can copy and paste the ballast and restrictor values of each individual car over to your own grid/preset of cars that you want to run in Content Manager.
Please note that not every car mentioned is absolutely needed; if you wish to BoP just the ones that you have installed, there is 100% no need to go out and get the remaining others.
The BoP between the 3 different Porsches and the 2 different Fords are the exact same as well.
Also, please note 2 things about the AI (Which is absolutely terrible):
1) The pitstops between all the cars are not synced, so each car will probably pit at different times. I can't control this, so keep in mind that if youre doing a medium-length race, the finishing order will be skewed.
2) I am pretty sure the AI likes to use high downforce settings, so if you are using low downforce settings you will be a good amount faster than them.
I appreciate every and all feedback given, as this mod took some time. Thank you!
Playing AC and trying to race any series with the GTE cars from various sources, the balance of performance was extremely off. This mod is intended to bring all of these cars to the same performance for not only realism, but close racing as well. These cars are tested on Reboot Team's Sebring with a modified AI line of which I cannot remember, as well as a little bit on Monza, so please keep in mind that if you have a specific track that you want to try this out on, it might not be totally perfect.
The car mods that this mod is for are as follows:
URD AC AMR EGT 2019
URD AC Bayro EGT 2018
Kunos Chevrolet Corvette C7.R
URD AC Michigan GTE
zbw Ferrari 488 GTE
yzh Ferrari 488 GTE Evo
yzh Ferrari 488 GTE Evo Le Mans Spec
URD AC Detroit EGT 2018
Kunos Porsche 911 RSR
URD Porsche 911 RSR 2018
URD AC Darche EGT 2020
You can copy and paste the ballast and restrictor values of each individual car over to your own grid/preset of cars that you want to run in Content Manager.
Please note that not every car mentioned is absolutely needed; if you wish to BoP just the ones that you have installed, there is 100% no need to go out and get the remaining others.
The BoP between the 3 different Porsches and the 2 different Fords are the exact same as well.
Also, please note 2 things about the AI (Which is absolutely terrible):
1) The pitstops between all the cars are not synced, so each car will probably pit at different times. I can't control this, so keep in mind that if youre doing a medium-length race, the finishing order will be skewed.
2) I am pretty sure the AI likes to use high downforce settings, so if you are using low downforce settings you will be a good amount faster than them.
I appreciate every and all feedback given, as this mod took some time. Thank you!