Daytona - Sandown Park - Kart Track

Daytona - Sandown Park - Kart Track 0.2

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Hey guys, if you're seeing this message it's because you've probably already supported me by downloading the track I've made. If you'd like to go one step further, I'm launching a Patreon which will allow me to focus more of my time on creating great AC content for you to enjoy. Any support will be hugely appreciated :)

Atrupelador has released camtools for my track and it looks great!

You can get them here:

Just a quick update to fix a few issues:

  1. Moved Pit Spawn objects to stop cars spawning on top of wall.
  2. Added more pit boxes so you can have 24 cars.
  3. Added AI so that race modes now work. (Is there a way to hide the pit crews? They look a bit silly on a kart rack...) Also, some karts seem to get stuck on the start line so I need to do a bit more work on AI...
  4. Added a basic camera set so that you can enjoy replays. They are a very rough and ready set of cameras which I will work on over time but I was finding it hard to select the AI line to set the In and OUT points properly..
  5. Track Map now shows up so you can see where you on the track.
More updates as soon as I get some time...

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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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