Daytona Faster AI (Road Course)

Daytona Faster AI (Road Course) 1.0

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The trajectory of the cars looks much more realistic. The problem is that some cars driven by artificial intelligence, on the parabolic, begin to jump and lose control. I would like to understand if the problem is just mine or others too and if it can be remedied, because it is still an excellent mod
Premium
Absolutely dynamite.

Tested with the new RSS BMW M Hybrid at 100% AI and 85% Aggression - quickest quali time by the AI was a 1:34.15, with myself a few tenths back. Got overtook in the race - fastest race pace lap by the AI was ~1:35.05. Previously, this track wasn't worth driving outside of practice, as my 1:34 mid was over 3 seconds a lap faster than the best AI. Not the case with this fix. Oh, and no retirements (18 car field, 16 lap race).

Thank you for your amazing service to AC. This is now a better training tool than the AMS2 one.
Incredible work, also fixed the extreme AI crashes at the bus stop
Excellent.
Thank you for this ! Much better racing with AI.
Also what PPFilter did you use for those screenshots looks very cool
parrilla
parrilla
Thank you! Using C13 Camera Obscura with added contrast on the Pure settings for screenshots
tested the new lines with IMSA GTP/80's Prototypes, 100 strength 80 aggression, pace and raceability from the ai blew my mind. Thank you for making this track now one of the best offline/ai experiences in the game.
It really looks like you solved the problem! Thank you so much!
Working nice and less crash on this bus stop too. I like it, thank you for sharing !

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