Full circuit is incredible with fast flowing corners. So much of the course is just about, or completely flat in so many types of cars. Insanely fun in touring cars and downforce cars. I find the circuit a bit tight for wheel to wheel racing with not many overtaking spots, not a big issue as you must be strategic. Turn 1 is extremely tough to tame in most vehicles. I find the elevation drop makes it too difficult in its current state to be honest and should be reworked by either widening turn 1, or lengthening the downhill straight.
The current short version is far too tight for any type of racing, especially the final corner. I can see several more layouts that could be added, the pavement is there, they just needs to be created properly which I hope comes eventually. So much detail is present already.
The pit entry is far too short and weight transfer caused from turn 22 usually puts you in the entry lane. If I could suggest; the entry lane should open between turns 20 and 21 and lead inside 21 and 22. The pit exit as well is far too short and is basically on the racing line. Turn 1 is extremely tough and dangerous and has resulted in a lot of carnage for me with AI leaving the pits. I would suggest the pit exit lane wrap inside of turn 2 and exit before or just after turn 3. A wall or barrier could separate the pit lane and course around turn 2.
I really hope to see progress continue. This course is easily my favorite and go to for relaxing lap turning. I would gladly support you on a Patreon if it meant consistent updates to your tracks.