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carmaster22
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carmaster22
I could be wrong about this, but i have the sense that the settings values in this game are not absolute but rather they are relative. That is to say, you will note the camber or ride height settings are not listed in any kind of unit value (degrees or inches/cm). So that, say for the wings, a setting of 6-front and 6-rear at Monaco does not mean the same thing in absolute terms as the same setting of 6-front and 6-rear for Monza. Rather, you start with a car set up in a basic way for each track, and the changes you make are simply adjustments of 'higher' or 'lower' by degree to each part of the car. This would be why similar numbers seem to work well for many folks at very different types of tracks.
I noticed for example that I could achieve a certain top speed at Canada, but with the same settings values at Valencia I could only get several KPH slower at the end of the longest straight despite hitting the rev limiter in gear 7 at both circuits.
So I'm starting to be convinced that the standard, 'everything in the middle' setting of the middle quick setup is actually different from track to track in an absolute sense and we are not privy to the absolute values of any of the settings on the car. I could be wrong about this, but I am more and more thinking this is the case.
Zeppo, I believe you are absolutely correct with regards to how the setup changes are relative rather than absolute. When watching all of the preview videos leading up to the release of this game, Anthony Davidson explained how you'll be able to tweak the car to your style, but you won't have to make drastic changes. You won't be going to a circuit with the wrong gear ratios or aero setup, the settings are there to finely tune the setup.