Hey,
I have a proposal for a new game.
The game i am proposing is the True2Life-Racing Formula ford 2011 mod for Race 07.
I have made a number of changes to the original mod in order to get the ai to race without crashing and prevent the rain bug (where the ai would pit every lap when it rained).
Race 07 is based on the rfactor engine, however the ai is less aggressive and has a decent weather system.
One negative to race 07 however is that there isnt an option like there is in other rfactor games, but there is an excellent replay system, whereby it records every session by default. this means that all I have to do is hide my car off the circuit during the race
The kind of game i think would work better, given the fact that formula ford engines are standardised would be a driver based game, without managers or power upgrades - the only car upgrade would be reliability
ideally, there would be 21 drivers, as this is how many fit on 1 screen in the results, without having to scroll down, which neatly hides my user.
However this would of course lead to 7 teams with 3 drivers, so just 20 drivers will be the limit initially, with 10 teams - unless the alternative is more popular.
During my extensive testing, the best tracks are about 2-5km long which roughly means 10 laps = 30 minutes
In terms of upgrades, as mentioned above they will be mostly driver based apart from reliability
Driver upgrades (inc default values)
QualifyingAbility= no. drivers //Average qualifying position (1 - number of drivers)
RaceAbility= 6.2 //Range 0 - 6.2 (0 is best)
RainAbility= 6.2 //Range 0 - 6.2 (0 is best)
TrackAggression=6.2 //Range 0 - 6.2 (0 is best)
Team Upgrades
LifetimeAvg=1000 //lifetime of engine more is better
LifetimeVar=200 //COF variation
thanks