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<P data-cke-expando="70">I have a number of things I would like to discuss</P>
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<LI data-cke-expando="74">Firstly the pitstop bug, i think you should choose when to leave the pits, you can use the view to look back, you can see other cars, fair enough if you time it wrong and almost hit another car you could get a penalty, maybe if you are within a certain distance of the AI.</LI>
<LI>Secondly a weather radar pre-race so you will know when to expect rain, whether to try an undercut or stay out and trust that the rain will stop soon so you can benefit, this mixed with reliable weather information from the race engineer could really enhance the dynamic weather tactics instead of the race engineer telling you what the weather is like at the present you want to know what it is looking like for the near future.</LI>
<LI>Thirdly they could provide more information from the race engineer e.g. for the race when somebody else pits and you stay out he could say "you're losing quite a lot of time staying out, it would be good pitting sooner to be sure of getting yourself out ahead" information like this will be important seeing as the timer in the top left only goes up to about 12 seconds which brings me to my next point.</LI>
<LI>Because the timer only goes up to 12 seconds(for people behind you), when you're in a battle with other people, you want to know A)how far they are behind and B)the approx time for a pitstop on that particular circuit therefore when they pit you could see if they are gaining/losing on you before you pit, this could be solved by simply an option on the menu which enables a different timing menu, so instead of saying who is 0-12 seconds behind you it could accurately say how far they are behind you after every time they finish the sector, this is in games like Forza. to expand on this idea in single player you could pause the game mid-race and choose a rival or something like that and it says their time compared to yours e.g. if you're in 2nd and you're battling for the lead with 4 other people, 1 person pits and the other 3 people stay out, because the menu only shows 3 cars behind you, the person who pits is completely invisible to you, they could be gaining 2 seconds a lap and you wouldn't know, so setting a rival would update his time compared to you and keep tabs on his performance and threat, this rival feature could be put in the centre of the top of the screen because there is not much there and is in a position where you can see it clearly, you could always move its position or disable it.</LI>
<LI>out of the points i have raised i could expand on them and go on about them for hours, especially about more information mostly from the hud and race engineer, but i do not have time, these are what i believe to be the most important things to be added into the game, thinking about it know they need to add more emphasis on pitstops, maybe practice sessions, like in TT or something where you could do practice pitstops and things like that. anyway i don't want to stray off topic but there are many things that people have been asking for which are simply too hard to enforce, primarily the safety car, this would only encourage idiots trying to make safety car situations and hitting it off to show off to their friends, one of the other things people have requested is a formation lap, this along with the safety car would be great add-ons to the game but both of these things would be hard to incorporate into the game, without people being *******s and trying to hit people off before the race. </LI></UL>