Most Downloaded Assetto Corsa Rally Stages on RaceDepartment

Rally Monte Carlo Stage 3 Assetto Corsa.jpg
EA Sports WRC may be the most recent rally game on the market. But Assetto Corsa and its modding scene sure try to compete thanks to these top rally stages on RaceDepartment. Which is your favourite?

Image credit: Kunos Simulazioni

In the most recent OverTake video, Emily Jones highlights just how capable Assetto Corsa can be as a rally sim. Mods for co-driver pace notes help to amplify the immersion as you take one of the many rally cars available for the game on a jolly.


But where are the best places to race said cars for the full rallying experience? RaceDepartment has a long list of track mods for the game. But it also has some fantastic Assetto Corsa rally stages. There are far too many to go through in a single article, but we thought we would list out the most downloaded on RaceDepartment right now.

Being a predominantly tarmac-based game, these mods do focus on asphalt stages. We recommend going into the loose surface stages with an open mind as the physics engine may struggle. Let us know what you make of the different surfaces in AC.

Monte Carlo Stage 3: Top AC Rally Stage​

A few weeks ago, the 2024 FIA World Rally Championship kicked off in style with a trip to the French Riviera. But the journey was not filled with glamorous yachts and sunbathing on beaches. Instead, icy mountain passes of the Southern Alps made for a far more thrilling time.

Rally Monte Carlo Stage 3 Assetto Corsa.jpg

A Monte Carlo Rally stage in Assetto Corsa. Image credit: TTM75 on RD / Kunos Simulazioni

Thanks to @TTM75 on RaceDepartment, it is possible to experience some of that Monte magic in Assetto Corsa. Monte Carlo Stage 3 was originally a mod created for the original rFactor game by a certain AdriánIzquierdo. TTM75 then, with permission, converted the 13.6 km stage to AC.

The mod includes a variety of surface types, from ice to standard tarmac, reflecting the surfaces found in the real Monte event. In addition, 15 pit boxes allow players to organise accurate rallies online with racers leaving the gates one after the other. A fun layout encapsulating the spirit of the real life event, there is no wonder why this is the most downloaded Assetto Corsa rally stage on RD.

Peyregrosse: Tarmac Rallying​

Moving just a few hours West of Monaco, the second most downloaded stage for AC is situated in Southern France, just north of Montpellier. The circuit is based on the real roads between the towns of Peyregrosse and Mandagout. Can you guess its name? You had a 50/50 shot and blew it. This @SIM TRAXX conversion of a JCRR and Thierrydu81 creation is called Peyregrosse.

As aforementioned, this circuit is based on a real road in the Gard department, known for its valleys and twisty roads. According to the description, it was originally built from countless photos. As with most real life rally events, this stage can run in either direction. So those looking to run online rallies in AC will get two stages out of this mod.


Visually, most would probably agree that this mod is nothing to write home about. However, knowing this is an accurate recreation of a real rally stage is impressive in itself. Those competing in the National Rally championship in France have no excuse for not knowing this section of tarmac.

Semetin: Assetto Corsa Rally Royalty​

Peyregrosse is not the only top rally stage for Assetto Corsa by SIM TRAXX. The rally specialists are also behind converting Vasek Sourek's stage for the number three spot. Semetin takes rally fans to the Czech Republic and once again uses real roads as its inspiration.

Compared to the previous SIM TRAXX entry, there are notable graphical improvements. Roadside objects appear in far higher resolution and the road surface supports Rain FX. So puddles are well and truly present here. In addition, different seasonal adjustments give the road a different feel for events run at different times of the year.


This circuit also appears to be much faster than the Peyregrosse layout. So make sure to stay alert as you take on this Czech Rally stage. As one can expect from a creator with two mods in the top five downloads, SIM TRAXX has a number of Assetto Corsa rally and hillclimb courses on RaceDepartment, seemingly all taking inspiration from real routes.

BTB Fin – Kanniranni: Gravel in AC​

Stepping away from tarmac rally stages, Assetto Corsa also offers the opportunity to run in the dirt. Whilst its speciality is paved roads, a number of mods do see the game take to gravel, mud, and as aforementioned, ice.

Taking fourth place on the most-downloaded rally stages for the game is this gravelly number, BTB Fin – Kanniranni. Originally a Richard Burns Rally stage, it was TTM75 on RaceDepartment that took on the conversion to AC.

Kanniranni Assetto Corsa.jpg

Kanniranni mod for Assetto Corsa. Image credit: TTM75 on RD / Kunos Simulazioni

Lined with trees, this is a very narrow stage. But its layout, full of long straights, sweeping curves and the odd jump pushes drivers on to go ever faster. In this sense, there is no denying the Finnish inspiration for Kanniranni. At just over 10km long, one must remain concentrated for a long time if else, a meeting with a tree may be on the horizon.

Forest Rally Stage 2​

Here it is then, perhaps the most famous course for Assetto Corsa rallying; Forest Rally Stage 2. RD user @ultranew_b was perhaps one of the first mod creators to upload rally stages for the game. But it is this particular layout that caught the attention of sim racers.

Trees flank this tight piece of road whilst decor throughout the run enhances the feeling of an event. The 12.2km course combines long, flowing sections where any slight mistake will ruin your car with tighter sectors in which pin-point precision is necessary.


A Forest Rally Stage 1 also exists for AC from the same creator, although uploaded by a different RD account. One can see the resemblance in creation with similar corner combinations and trackside artwork. As a result, this pair of tracks can no doubt be used together for a full rally. Run them one way and then the other for a four-stage event.

The uploading account for the first Forest Stage, @fredfred, also hosts the Alpine Rally. From the same creator as the two previous stages, it draws inspiration from the first mod on this list, Monte Carlo Stage 3. All three mods are made from scratch for Assetto Corsa. Whilst old now, they are certainly worth trying out.

Which is your favourite Assetto Corsa rally stage? Tell us on Twitter at @OverTake_gg or in the comments down below!
About author
Angus Martin
Motorsport gets my blood pumping more than anything else. Be it physical or virtual, I'm down to bang doors.

Comments

Most downloaded obviously has an age bias, excellent as those tracks are. Not sure Simtraxx' stages are their creations either, Semetin was definitely for RBR originally.

But not right to write an AC rallying article without mentioning the royalty that is @wmialil and his incredible Alpine stages, as well as the epic French stages of @jcrr. @EttieApple has recently released a beauty from Catalunya too.
 
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When it comes to the video, no mention of Kronos or N&F when it comes to cars, which are years ahead if any mod available on RD or random pages. No mention either to Superstage or Riudecanyes by Ettieapple which are the best quality tracks for AC (althgouh the one from JCRR in the video is very good indeed). If you do this pls do it properly, the rally scene in AC has grown a lot in the past year and most of the stuff shown is totally outdated. Its like if you show vanilla RBR when talking about the game
 
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All Sims that can have Modded vehicles / tracks and in this case Rally, should give it a go if thay have the creators to mod it, as this adds more choice for the Sim Racer to try out to see which suits:thumbsup:
 
Hello

Sorry but Peyregrosse is not a creation from Simtraxx....JCCR has made this track for GTL, Simtraxx the conversion !
Wow always thought Peyregrosse-Mandagout was an rF1 mod work, now have to check up on who did the fine conversion.
Had an excellent VR experience by converting this version to AMS1 for myself, VR rallying by using CC AMS1 VR Plug-In.

But yes, tarmac - look towards BeamNG, pretty much second that.
 
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has anyone thought why rbr hasn't been remastered? if somebody converted rbr to Unreal 5 it would be the rally game of all time.ea wrc too arcade for me but i play it still.ac rally only on asphalt but thats it.
 
Premium
has anyone thought why rbr hasn't been remastered? if somebody converted rbr to Unreal 5 it would be the rally game of all time.ea wrc too arcade for me but i play it still.ac rally only on asphalt but thats it.
Likely because RBR was a sale flop, The version people play is nothing like the retail release, very few people alive today have ever heard of it, and UR5 is a terrible engine for race sims....
 
Likely because RBR was a sale flop, The version people play is nothing like the retail release, very few people alive today have ever heard of it, and UR5 is a terrible engine for race sims....
i dont like unreal engine either. rbr was too realistic game so that was the reason why it not sold as good as they wanted. but now its different times and most of us sim racers has wheel :) so we want realistic rally game.if rbr were released now ea would cry in horror :)
 
As good as Assetto Corsa was, it isn't the most suitable physics engine for a rally simulation. It was meant to simulate asphalt circuits. The physics engine lacks proper dirt, snow, ice and gravel simulation, it lacks dynamic track surface physics, it lacks tracks getting dirt and stones launched to the asphalt from other previous cars passing, I'm not sure if it can even simulate the soft impacts with banks of snow, it lacks even wet physics, lacks proper realistic damage, and the tyre model is way too outdated by nowadays standards.

I would love if the devs acknowledged the sim rallying community and moders a bit more and gave us a more feature packed physics engine capable to also simulate the rallying environments. But I won't hope too much for it, but they can always surprise us at any moment.
 
As good as Assetto Corsa was, it isn't the most suitable physics engine for a rally simulation. It was meant to simulate asphalt circuits. The physics engine lacks proper dirt, snow, ice and gravel simulation, it lacks dynamic track surface physics, it lacks tracks getting dirt and stones launched to the asphalt from other previous cars passing, I'm not sure if it can even simulate the soft impacts with banks of snow, it lacks even wet physics, lacks proper realistic damage, and the tyre model is way too outdated by nowadays standards.

I would love if the devs acknowledged the sim rallying community and moders a bit more and gave us a more feature packed physics engine capable to also simulate the rallying environments. But I won't hope too much for it, but they can always surprise us at any moment.
Do you even know anything about the AC rally modding scene and state? And lol, some things you mentioned arent even a thing in any game, like the road getting dirtier with each car, in rbr you can make dust or gravel parches on the road but static, which can be done in AC too. In fact, i dont think you know very much about the current state of AC in general as you said there is no wet physics which is false since a long time ago. Its still a WIP, but it works and is available and its already pretty good. Please do a bit of research before giving your opinión on such a matter, dont spread misinformation bc you didnt inform youself
 
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I like a lot this stage, you can find a demo version here on RD: https://www.racedepartment.com/downloads/la-cabanette-col-de-braus-wrc-rally-monte-carlo.40426/
In a modern rally car it's really fun with all those hairpins.

In general I think that tarmac rally in AC is really good. Sadly Kunos never thought of creating a proper rally sim adding the gravel-rain-snow physics.

A note: there used to be an "Assetto Corsa Rally Wiki" thread here on RD with lots of info, at this address: https://www.racedepartment.com/threads/the-assetto-corsa-rally-wiki.230187/
but I cannot find it any longer. Why has that page been removed?
 
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I like a lot this stage, you can find a demo version here on RD: https://www.racedepartment.com/downloads/la-cabanette-col-de-braus-wrc-rally-monte-carlo.40426/
In a modern rally car it's really fun with all those hairpins.

In general I think that tarmac rally in AC is really good. Sadly Kunos never thought of creating a proper rally sim adding the gravel-rain-snow physics.

A note: there used to be an "Assetto Corsa Rally Wiki" thread here on RD with lots of info, at this address: https://www.racedepartment.com/threads/the-assetto-corsa-rally-wiki.230187/
but I cannot find it any longer. Why has that page been removed?
It has been removed from RD, i have a google sheet that is kind of similar if you want i can send it to you, but anyway i can tell you something better than the old wiki is in the works
 
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It has been removed from RD, i have a google sheet that is kind of similar if you want i can send it to you, but anyway i can tell you something better than the old wiki is in the works
Really? Great! It would be nice to have some wiki on how to install the different apps and lists of tracks / servers / leagues.
 
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And what about this?
Thats more decent but still not quite there, a good example of how physics can handle rally when well done is this video for example:

the track is a port and its not the one that looks the best but for the purpose of showing car behavior its very good. Also the video is a bit old and physics have become even better in that last year
 
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Do you even know anything about the AC rally modding scene and state? And lol, some things you mentioned arent even a thing in any game, like the road getting dirtier with each car, in rbr you can make dust or gravel parches on the road but static, which can be done in AC too. In fact, i dont think you know very much about the current state of AC in general as you said there is no wet physics which is false since a long time ago. Its still a WIP, but it works and is available and its already pretty good. Please do a bit of research before giving your opinión on such a matter, dont spread misinformation bc you didnt inform youself
I think he meant the vanilla version. the fact that someone has modded the rain in the game and asks for money for it is not the same thing. I don't even pay for it myself.
 
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I think he meant the vanilla version. the fact that someone has modded the rain in the game and asks for money for it is not the same thing. I don't even pay for it myself.
I know, thats why i said what i said, talking about ac like it was the vanilla game proves 0 actual knowledge of the game and its modding scene. On the paid aspect, its just 1 euro bruh, and because its still wip, if it hurts you to pay so little someone for so many hours of work and so many features ilja has brought for everyone for free its not my problem
 

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