This is the first mod I've downloaded for Asseto and it doesn't dissapoint. I've driven this route once in person and it was great. Thanks for a great mod!
Thanks for letting me know, I'll make sure to add additional copyright to PCH v1.0 as with LA Canyons.
Yeah there is a small minority of cheeky, lazy, dumb idiots out there sadly.
I had the pleasure to drive this Route last year, I really appreaciate and love your work. I'm sure will be back in L.A soon, while, I can enjoy this wonderful work. Thank you very much !!
Awesome, you're lucky to have driven this route in real life... While in L.A I hope you also get to drive Hwy 2... Which is recreated in LA Canyons, my other track. Have fun, cheers!
Very nice track with fairly readable drive-throught. Terrain looks plastic and does not disturbe the ride. Thanks for baloons (reminds me of an old NFS game). Thank you for good work!!!
Thanks mate, the next version will take it to a whole new level. Drive safe!
There will a few more things, apart from balloons, in the next version! :)
Incredible. I highly recommend the Toyota Celica AWD or similar rally car. Beautiful setting to cruise through and highly challenging if you decide to push it. Thanks!
Thanks Wesley, it may currently be in the shadows of LA Canyons, but seeing as Pacific Coast is 'only' 23km's....
LA Canyons, wasn't just ambitious, it was a test at how much Assetto can handle... That volume of scenery can therefore be condensed into the 'tiny' Pacific Coast area.
I'll have to leave you to imagine what that will be like for now, I already can see it very very clearly.
Thanks a ton Paul, I think that's the most important, meaningful review I've ever had on Race Department!
Thanks for making me cry though, a powerful review indeed!
maybe my mistake but the car textures are flickering on this track, i use sol and shaders. that is maybe the problem, but the rest is looking good. maybe any body can help me to fix it ^^
Thanks, It's likely not Sol or Shaders.... It's because the start points are around 11km's from the models 0,0,0 origin point...
As you get further from this point, Assetto (and most games) physics has round up inaccuracies. This is something I was unaware of before starting my 1st track.
There is no Fix (trackwise) apart from driving for a km or so... Then it goes away. There is however a patch (from the guy who makes Content Manager) that can improve things a little. https://www.youtube.com/watch?v=Q_u2iNQZrv8
Nice track but i have screen shaking issue like the video below (Unknown Siseneg's video even its worse for me).
Here is my shaders patch version : 0.1.25-preview74
Another issue is, cant see any traffic at traffic loops.
Any idea to fix that issues above?
TIA...
Thanks, see my above reply (regarding shaking issue)
No traffic, what mode were you using?
Did you fully remove any older version of Pacific Coast before installing the 'newer' version?
I'd recommend using Quick Race/Race mode (depending if you're using CM or default launcher)