Stock Car Extreme Mods (merged)

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ML2166

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Hey guys

Okay here are the skins created by me over the last few weeks.

38 in total, 19 Chevrolet and 19 Peugeot.

All completely fictional of course, but I hope you enjoy them.

I have given all the cars different numbers and names from the originals in game, so you should be able to run them alongside the original skins.

Pretty new to the modding aspect on the rfactor platform, and this is my first attempt.

Haven't found a way to have the game read a new RFM file hence the reason for the new numbers and names.

Hope you enjoy them........happy racing fellas!

;)

selectionpug.jpg


selectionchevvy.jpg


Chevrolet Part 1

Chevrolet Part 2

Peugeot's
 
You edited your message gilles13, in the original one you said you have been "working" on a mod recently and there was no reference to the CTDP team (which you added later).
By the way you were describing the situation, it was like you made the mod which obviously isn't the case
 
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Guys easy
I've given you the wrong impression here
Let me get this clear
1 the mod is from CTPD
2 I'm just trying to convert a fantastic mod to gsce with improvements
3 i didn't "rip" the mod

Are you all happy now?!?
 
Sorry if I am misunderstanding but I also can not see the problem. Surely it is realistic for the other racegroove to still be there.? It would not disappear just because another layout is being used, so it looks right to me .

The only thing possibly missing is some indication to the driver showing which part of the track is in use - cones or barrier across the track at the first part of the chicane instead of further along?
 
Is this track intended for formula use ? Was testing F Extreme yesterday and I found it quite slippery, especially the curbs. Also there's a big bump at the chicane entry, which upsets the formula a lot. I doubt the chicane (the one in the images above) is meant for formulas ?
 
Perhaps I am not awaken correctly, but what is the problem?
I cant erase the other racegroove when running the chicane. A solution would be to do 2 roads, for each version. But extra work and extra Mb

Nevermind. Just a thought. :cool:
I was thinking that if we use chicane, thats where groove should be...
But i understand its extra work, and mbs.
I know Jerez very well... So no problem... :)
 
Yep, just checked it. It is the entire part.

I will not do an update for a single line in the future days, later.
Just open with notepad ++ the .scn. Line 343.

Instance=trackchicane
{
MeshFile=trackchicane.gmt CollTarget=True HATTarget=True ShadowReceiver=True
}


Add the red part please.

Note : can create online mismatch so if you are an admin, edit the scn and throw it to online drivers.
 
Yep, just checked it. It is the entire part.

I will not do an update for a single line in the future days, later.
Just open with notepad ++ the .scn. Line 343.

Instance=trackchicane
{
MeshFile=trackchicane.gmt CollTarget=True HATTarget=True ShadowReceiver=True
}


Add the red part please.

Note : can create online mismatch so if you are an admin, edit the scn and throw it to online drivers.
Thanks for this Patrick, better remember to do it for both versions.
 
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