wierd road textures

Another problem!!!! I have added side materials to my track,I made a bump spec diffuse texture to blend the track into the tarmac,as seen one side of the track is perfect yet the other side is patchy and white,they both have the same texture appled yet all of the left hand track is looking fine but the otherside with the exact same texture is patchy and white,I really have tried everything I can think before bothering people,but I am at a loss.....any help would be appreciated here is the link to a screen shot http://www.mediafire.com/i/?35a3325xtfz3f8v
 
Hmm.. Can you upload the material? I need the material definitions (material_name.xml for ex Road001.xml), materialname.jpg and the actual textures. Or take a screenshot from BTB Venue Materials that show the shader settings. I've seen this before but i can't remember what was wrong. If i remember correctly i had used some weird specular color or something like that..

EDIT: lol, i see one very familiar videoscreen in the distance :) Is it the animated one? And decrease road panel length, the lines look a bit jagged.
 
Hmm.. Can you upload the material? I need the material definitions (material_name.xml for ex Road001.xml), materialname.jpg and the actual textures. Or take a screenshot from BTB Venue Materials that show the shader settings. I've seen this before but i can't remember what was wrong. If i remember correctly i had used some weird specular color or something like that..

EDIT: lol, i see one very familiar videoscreen in the distance :) Is it the animated one? And decrease road panel length, the lines look a bit jagged.
here is a link to the images(I think these are the right ones)http://www.mediafire.com/?8uoe3t1ov8b07 hope you have the time to have a look:)
 

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