Where is the rain settings file in data.mix?

Aernouts

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It's in
1. XXXXXX\DATA\PHYSICS\TYRESCATALOG => MotoGP class
2. XXXXXX\DATA\PHYSICS\TYRESCATALOGMOTO2 => Moto2 + Legends class
3. XXXXXX\DATA\PHYSICS\TYRESCATALOGMOTO3 => Moto3 class

Use Hexeditor for editing

BTW its the same for MotoGP 13 :thumbsup:
 

rkh

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are you editing grip values? because I was looking for that file as well. wet races are too easy. They also happen too frequently in my opinion.
 

Maurover

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yeah in real life there are 2 rains in a season in the game 1 time on 3 I hate the rain in this game
 

Aernouts

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are you editing grip values? because I was looking for that file as well. wet races are too easy. They also happen too frequently in my opinion.

Yes you can do that.. i always give them a little LESS grip because IMO they are way to sticky

This also counts from the *grass* en *sand* grip level to much grip IMO

This was specialy the case in MotoGP 13
I did a very nice Physics update for that game, and after editing.
MotoGP 13 became a very nice (realistic) game.
 

rkh

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Yes you can do that.. i always give them a little LESS grip because IMO they are way to sticky

This also counts from the *grass* en *sand* grip level to much grip IMO

This was specialy the case in MotoGP 13
I did a very nice Physics update for that game, and after editing.
MotoGP 13 became a very nice (realistic) game.
I feel the same way, man! Almost there with Moto 14!!
 

Giovaneveterano

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Yes you can do that.. i always give them a little LESS grip because IMO they are way to sticky

This also counts from the *grass* en *sand* grip level to much grip IMO

This was specialy the case in MotoGP 13
I did a very nice Physics update for that game, and after editing.
MotoGP 13 became a very nice (realistic) game.

Can you mod motogp14 too please? I'm really interested to your work, I think it's a mod that everyone dreams :rolleyes:
 

caperez

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In TYRESCATALOG, what is the file to edit for less rain?

sry for my english
 

morsify

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Take a look in DB_WEEKENDS.BML
I have not tried it but it looks like you can change the probability of rain for each track.
 

rkh

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Take a look in DB_WEEKENDS.BML
I have not tried it but it looks like you can change the probability of rain for each track.
yes. i think so too, but I was wondering about the grip values. I want less grip in heavy rain.
 

rkh

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nobody can tell me where the grip values are? also, sad that it takes such a long time and the feeling of community is virtually non existent..
 

Aernouts

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nobody can tell me where the grip values are?

Hi
Open one of the files which i did discribe in post #2 with any kind of Hexeditor.
Use the build in search option from the Hexeditor and search for grass
Then you might find something which looks like this => G.r.a.s.s...,...........c.o.n.d.i.t.i.o.n.......d.r.y...D.......$...o.v.e.r.r.i.d.e.s.T.e.r.r.a.i.n.........T.a.r.m.a.c.....@.......(...o.v.e.r.r.i.d.e.s.C.o.n.d.i.t.i.o.n.........d.r.y.......$...........................4.......G.r.i.p.........$...........L.o.n.g.i.t.u.d.i.n.a.l.G.r.i.p.....,...........g.r.i.p.P.e.a.k.........1...6...8...........s.l.i.p.T.h.r.e.s.h.o.l.d.......0...0.6.....4...........g.r.i.p.R.e.d.u.c.t.i.o.n.......0...7.......$...................<...............S.i.d.e.G.r.i.p.....,.......
you need to edit these values, etc, etc
I might put up the complete Physics Selector including physics update (i made) one day.
Hope this helps a bit.
 
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