SimRacing.pl and particularly Krzysztofhave been busy adding and implementing new shaders into existing rFactor cars and tracks. Just take a look, some amazing stuff, no post-processing.
Animated sky, sun, water waves and light glow over trees:
New window shader reflects sky color and sun:
Again window glass shader:
New asphalt/skids - shader on Algarve. The bestline reflects more light. Area out of best line diffuses light.
There are also new car body/rims/tyres shaders in use:
Bumps may wear painted lines out:
High beam and low beam flares:
Car window glass shader - changes transparency and texture depending on eye-to-sun angle:
High beams flares at night:
Plenty of videos on show here also - http://www.youtube.com/user/kysz1, which are still WIP effects.
Animated sky, sun, water waves and light glow over trees:
New window shader reflects sky color and sun:
Again window glass shader:
New asphalt/skids - shader on Algarve. The bestline reflects more light. Area out of best line diffuses light.
There are also new car body/rims/tyres shaders in use:
Bumps may wear painted lines out:
High beam and low beam flares:
Car window glass shader - changes transparency and texture depending on eye-to-sun angle:
High beams flares at night:
Plenty of videos on show here also - http://www.youtube.com/user/kysz1, which are still WIP effects.