Kyle Puttifer
@Simberia
OK, now I have all of the road surfaces drivable, and all of the curb GMTs drivable as well. The only problem is, the car will sometimes sink through most curbs (material rmbl). I've checked the instances for these curbs, they are all drivable. I think the car may be falling through the tiniest of gaps between the curb and the road (EA built the track so that there is nothing underneath the curbs, to save polys). Is there any way I can merge these vertices with vertices from the road? The GMTs are separate so that may make it difficult.
If anyone wants to have a look, perhaps to identify the real problem, here is a link to the latest beta of the track:
http://www.megaupload.com/?d=77ZY4PZM
If anyone wants to have a look, perhaps to identify the real problem, here is a link to the latest beta of the track:
http://www.megaupload.com/?d=77ZY4PZM