• Welcome to the largest (sim) racing website in the world!
    Blurring the line between real and virtual motorsports.

Shaders in RBR - Solved

Discussion in 'Bob's Track Builder' started by eno72, Mar 17, 2009.

Thread Status:
Not open for further replies.
  1. eno72


    a question: what shaders have a visual effect when exporting to RBR?
    I tried the diffuse bump&spec one, but I didn't notice any difference with the simple diffuse one on the same material. Did not try in v0.6 though...
    Thus, is it worth making bump/spec/add/multiply maps for materials intended for RBR tracks?
  2. Brendon Pywell

    Brendon Pywell
    Bob's Track Builder

    Yes there are subtle differences. With Spec and Bump they are more noticeable when the sun is lower on the horizon.

    You can change the position of the Sun in the settings.ini.
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.