for now could dino, nic or anyone explain the tyre wear and how it will affect pit stops in a 60 mins race, we want roughly the same where a mix of strategies could be best.
First thing regardless of wear and similar stuff. Everythig regarding refueling shoudn't be there in the FR mod, which also leads to it beeing bugged in many ways if you do it.
There even is now the +0litres setting activated in the default setup which ensures that you don't get filled up when doing a pitstop. That was a workaround on the FR 2010 version to not get fueled up when stopping, now it's even in the default setup instead of fixing the bug
.
For example: If you set a refueling stop and need to do another pitstop in the race (an unsheduled repair stop for example) you get double screwed by also getting fueled up again.
I hope we simply forget about refueling here, I certainly will
Regarding tirewear: On some of the tracks I did 45min races now, 60mins without pitstops would have maybe worked too, but it is certainly stretching the tires to or over the max on some tracks, depending on which track. You're standing for about 8 seconds for new tires btw.
I remember some tracks were I hadn't have much left anymore after 45min too. It would be nice to have something where some tiresaving could also get you something in return; everything I drove on the last 2 or so years was push and forget.
60min is pretty much the maximum on race-length indeed. Silverstone for example was good for something like 60min + 1 lap if I remember correctly.
edit: Ah yes, I hope we have atleast a 10min q session.