Justin Swan
RD-DVLC
Rfactor2 or AC? Not necessarily on looks but which is going to be the better multiplayer? with the best RD club races etc etc? Keep thinking of buying rF2 but don't want to get it then AC becomes the "main" event.
Both games will have a their pro and cons, but at this time, your question is impossible to answer.
Rf2 is changed continuasly, and AC is not released yet. So hard to compare the 2.
In terms of racing online @RD, it should not matter. There will be amazing events with the both of them.
For those who are going to answer here, keep it decent and respectfull to each platform. Pro's and cons can be discussed, but keep it decent, or I will have to take actions. Do not want this thread to derail to a flamewar....
Rfactor2 or AC? Not necessarily on looks but which is going to be the better multiplayer? with the best RD club races etc etc? Keep thinking of buying rF2 but don't want to get it then AC becomes the "main" event.
You don't need to ask which is one is best, if you like simracing you just buy both.
The thing is, I never play single player so it's the multiplayer content that's the deal maker and breaker for me. I'm already involved in the rf2 club races although it could do with a lot more participants. We'll have to see how the AC mp will pan out.
I was the very same until I realised that the AI in RF2 give you a massive fight, which puts you in good stead when on multi player esp league enviroments.
I can not comment on AC as the multi player is not out, also I dont want a back ground program running for single play. Time will tell but it is on my list to buy when more developed.
I only now regret not buying the RF2 life time membership but never had the funds at the time. can you still up grade at all??
I am pretty sure you are able to upgrade. Best to ask at the ISI website.
Cannot really compare them at the moment.
But RF2 is developing very slow and has many of the physics issues that are found in RF1 despite having better physics in some ways. ( cars are act unnatural at the limit , cars over react to bumps , cars get into unnatural strange continuous slides , user have to fiddle with FFB and .ini files to get things right car to car. )
In many ways in terms of raw driving at the limit Game stock car or some of the best RF1 mods offer a more rounded and developed riving experience than RF2.
If AC becomes a popular mod platform I think RF2 might have some trouble taking of / being anywhere as near popular as RF1 was.
RF2 will always have a small solid fan base of people that swear buy it so I don't think it will totally die out but I would not be surprised if it is far less popular than AC and becomes more of a niche offline racer.
On the other-hand if leagues adopt RF2 for its weather system and "Real road" assuming they get developed more. Then RF2 could get a resurgence in popularity from that its also hard to know if some fantastic mod will come out for RF2 or not.
For me personally I just find RF2 a massive chore to use , the same applied to RF1 but back when I played RF1 regulary it was the only real option for certain classes of car.
The TP of AC already feels like a nice product to use , the physics seem far deeper than anything else I have ever driven , with the car all be it a slow one exhibiting unparalleled depth and unmatched FFB.
I think different people can get different things from each game , all round I would not be surprised if AC ends up being a far better product though.