Reversed track direction equals AIW grid errors

Hi everyone,

I want to do a second version of my track which will run opposite than my original one. I used the option to flip the direction within the driveline menu. Everything goes smooth but two things: 1. Althought I have a 2 column grid, AI's merge into a single colum on the formation/starting phase. This single line tends to be close to the race line. 2. I can't skip the formation lap, when I skip it, it brings all AIs to the teleport position and they start the rolling start as usual, but the formation lap sequence is mantained for a whole new lap.

Any ideas?
 
Hi, did you check the starting type?, rolling or static, this can be set in rfactor, maybe rules

i suppose that you checked the positios in BTB, items = colums, stagger, 2nd row....

REgards
 

Latest News

What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


Results are only viewable after voting.
Back
Top