Problem with shader 3.0?

Discussion in 'Bob's Track Builder' started by pasanen, May 23, 2009.

  1. pasanen

    pasanen

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    +0
    Hi, i started to do new SS to RBR and find out this..
    ..Ver.0.7.0.6 there are no more option to "disable instancing" when export SS.
    How i can do this in new ver.???
    (Í have Radeon Pro X800)
    Pic from BTB Help:
    [​IMG]

    Here is more my problem:
    i made roads and terrains > all worked fine in RBR
    After adding objects like trees and houses:
    It looks like this:
    [​IMG]
    Is problem in shaders?? or what?
    I remember i had same kind of problems earlier versions but after "disable instancing" all worked fine..

    Thx, Pasanen
     
  2. jay_p_666

    jay_p_666

    Messages:
    200
    Ratings:
    +2
    It looks like artefacts. That is a common problem with burned videocards. I hope it's not the case with yours...
     
  3. pasanen

    pasanen

    Ratings:
    +0
    Jeeeah! I find solution to this... and by my self LOL!
    (and thank god it NOT burnerd videocard)

    There was only one "mark" missing in my Radeon X800 videocard settings...

    [​IMG]

    Now all works fine and i can continue SS making:drool:

    Thx, Pasanen
     
  4. pasanen

    pasanen

    Ratings:
    +0
    Is "disable instancin" possible to do in ver. 0.7.0.6???
    I think all worked little bit better with it???