Using the latest Ryder PSSG Editor I am attempting to import my custom helmet into F1 2011 but with no success, the nearest I have got is to import the helmet, but this then does not display properly in-game.
I have exported the .DDS file & am using the nvidia photoshop plugin to save back as DDS, but I do not know the correct settings.
Can anyone advise? Or an alternative way of doing so?
Was easy in F1 2010 using the textures editor, but until a version for 2011 is released this seems to be the only way?