Hi to all BTB lovers!
I'm new to this forum.
I'm now also proud BTB licence owner (from yesterday)
I'm building new city track for rFactor. There will be around 150-200 buldings and I want make every of them. Thats only what are close to track.
I'm wondering how much I can go with textures? Can I use 2 x 1024x1024px + 3 x 512x512px per house. Some of them have more, some only 3 texuters. I don't want to have low quality textures. I will make optimisation in BTB and use some roof textures in more than one building.
Also, buildings are low poly, from 30 to 300 poligons. I think most of them will have around 40 polis.
Will this work well in modern computers (Dual CPU + 2GB RAM + decent GPU)?
Thanks in advance
I'm new to this forum.
I'm now also proud BTB licence owner (from yesterday)
I'm building new city track for rFactor. There will be around 150-200 buldings and I want make every of them. Thats only what are close to track.
I'm wondering how much I can go with textures? Can I use 2 x 1024x1024px + 3 x 512x512px per house. Some of them have more, some only 3 texuters. I don't want to have low quality textures. I will make optimisation in BTB and use some roof textures in more than one building.
Also, buildings are low poly, from 30 to 300 poligons. I think most of them will have around 40 polis.
Will this work well in modern computers (Dual CPU + 2GB RAM + decent GPU)?
Thanks in advance