I really like the A.I. Mods that have been released so far, especially the geovaniveterano collaboration where they edited braking power, etc. Some people felt it was too much of a change, and I have been tweaking these and other files myself for a while. I am getting very good results in MotoGP Career Mode, closely reflecting real life results. Next up will be Moto3. Things have been shaken up there majorly in real life, the top 10-12 riders are always within 1 second, so I am working on reflecting this as well. Masbou, Binder and Vazquez are already performing closer to their real life counterparts. So, I think I am on the right track. Here are screenshots from my career mode, highest difficulty and realism, auto tuck-in, manual shifting, 35% race distance as these are the most common settings. Grand Prix at Mugello, Italy. This is Crutchlow's best result so far. He is 13th in overall standings just like in real life and Redding is 12th, also matching that real life stat.
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As you can see, it is more competitive in my A.I. Mod than it is in real life. There, usually the #10 rider is already 35+ seconds behind the winner, which is quite staggering. In my Career Mode I have to say that Mugello was an exception though, from Crutchlow's 7th place and Espargaro is within 11.9 seconds as the #10 spot in this case, normally the guys finishing in 10th are about 15+ seconds behind. The gap, however, is never quite as substantial as in real life, which would not work for a PC game, so I am quite pleased with this so far.