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Mixfile ReMixer 0.1.6

Mixfile ReMixer 0.1.6 developed by LeMic

  1. realitychecked

    realitychecked
    TheJlfan

    Messages:
    1,523
    Ratings:
    +911
    There's a file with a question mark. Extract all of them except that one.
     
  2. devankid

    devankid

    Messages:
    10
    Ratings:
    +0
    oke thank you so much i'll try
     
  3. devankid

    devankid

    Messages:
    10
    Ratings:
    +0
    can you give me the file name ? because i didnt found the file with a question mark,please help me :)
     
  4. Pietro Terry

    Pietro Terry

    Messages:
    21
    Ratings:
    +0
     
  5. Pietro Terry

    Pietro Terry

    Messages:
    21
    Ratings:
    +0
    Hi, you are my hero.
    I was searching an helmet model...i think from july.
    Now i would to use your file to create some helmet skin, if you agree.
    I am very happy!!!
     
  6. Pietro Terry

    Pietro Terry

    Messages:
    21
    Ratings:
    +0
    Nooo, this is the thing that i am searching for motogp 14....
    How can edit the parallel lines ????
     
  7. LorTHE99

    LorTHE99

    Messages:
    4
    Ratings:
    +4
    in the path for destination folder you have to put .MIX (c:programfiles\whatever\data.mix)
    just add .MIX at the end and it will work
     
  8. Son Xicor

    Son Xicor

    Messages:
    1
    Ratings:
    +0
    Is there any way by which I can simply swap two riders; like for eg. change the entire rider along with the bike with another rider?
     
  9. Vampire

    Vampire

    Messages:
    9
    Ratings:
    +64
    NVM - for reference - there are two files with questions marks in the DLC04 MIX. Both for Doohan in the GFXPAK folder.
     
    Last edited: Feb 25, 2015
  10. anggapoi

    anggapoi

    Messages:
    3
    Ratings:
    +0
    sorry, I can't use the mix file remixer, it didn't work for me ( for motogp 15)
     
  11. EaZye115

    EaZye115

    Messages:
    4
    Ratings:
    +0
    Hi, thank you for this wonderful tool. I am new to the website and am having some difficulties. I am able to open and extract all mix files from motogp 15 other than motogp15.mix. I get an I handled exception error that also mentions something about negative values anytime I try to open motogp15.mix in the remixer. My problem seems different than the previous posters with a similar issue because I am not even able to open the file or see any of its sub contents in the remixer. Any advice would be much appreciated I am able to open all other files and export and creat new mix files with them but not motogp15.mix I have tried changing compatabilty modes with no success and my remixer is set to the proper format although I can't even open motogp15.mix so I don't think formatting the files the remixer creates is an issue. Thank you and hope this makes sense.
     
  12. EaZye115

    EaZye115

    Messages:
    4
    Ratings:
    +0
    Moto32014.mic and moto2.2014 mix also throw the unhandled exception error these are the 3 largest files in motogp 15 any fix? Others seem to be able to open these . Mix files no problem
     
  13. EaZye115

    EaZye115

    Messages:
    4
    Ratings:
    +0
    Exception Text **************
    System.ArgumentOutOfRangeException: Non-negative number required.
    Parameter name: value
    at System.IO.FileStream.set_Position(Int64 value)
    at ReMixer.ReMixerForm.BuildMixContents()
    at ReMixer.ReMixerForm.selectedMixFile_TextChanged(Object sender, EventArgs e)
    at System.Windows.Forms.Control.OnTextChanged(EventArgs e)
    at System.Windows.Forms.Control.set_Text(String value)
    at System.Windows.Forms.TextBoxBase.set_Text(String value)
    at System.Windows.Forms.TextBox.set_Text(String value)
    at ReMixer.ReMixerForm.button2_Click(Object sender, EventArgs e)
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ButtonBase.WndProc(Message& m)
    at System.Windows.Forms.Button.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.8009 (FX35W81RTMGDR.050727-8000)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
    ----------------------------------------
    ReMixer1
    Assembly Version: 0.1.6.0
    Win32 Version: 0.1.6.0
    CodeBase: file:///C:/Users/Evan/Downloads/Mixfile_ReMixer_v0_1_6/Mixfile%20ReMixer.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.8015 (FX35W81RTMGDR.050727-8000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.8009 (FX35W81RTMGDR.050727-8000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.8016 (FX35W81RTMGDR.050727-8000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Core
    Assembly Version: 3.5.0.0
    Win32 Version: 3.5.30729.7903 built by: Win9Rel
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    TweakerBase
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Evan/Downloads/Mixfile_ReMixer_v0_1_6/TweakerBase.DLL
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
     
  14. zissakos1

    zissakos1

    Messages:
    12
    Ratings:
    +3
    sorry for reviving an old thread.I want to write an editor for those BML files.
    I have opened them in a hex editor and understood that there are many null bytes scattered around there (like every 2nd byte is a null byte that can be ignored). But where exactly do the values start? and in what format must they be interpreted?
    If anyone could share some experience/info about those BML files, I would be happy to write a very simple to use editor for them.
     
  15. Giovaneveterano

    Giovaneveterano

    Messages:
    1,719
    Ratings:
    +683
    Mixfile remixer doesn't work no more for Valentino Rossi The Game
     
  16. Jan Volenec

    Jan Volenec

    Messages:
    413
    Ratings:
    +163
    and did you try different types ? SBK-X MotoGP 08 ??
     
  17. Giovaneveterano

    Giovaneveterano

    Messages:
    1,719
    Ratings:
    +683
    Sorry guys, it works. Hopefully!
    I'm modding!
     
    • Like Like x 1
  18. CAPEEX

    CAPEEX

    Messages:
    2
    Ratings:
    +0
    When i download this program Mixfile ReMixer , i have this problem .. Pls help me :thumbsdown:[​IMG]
     
  19. Prof_Doomington

    Prof_Doomington

    Messages:
    8
    Ratings:
    +0
    Hi guys, I am trying to use mixfile ReMixer to unpack the data.mix for valentino rossi the game so ican add a couple of mods at once, however when I unpack the files I cannot see them in the folder I unpack them to but when i look at the same folder destination through mixfile ReMixer I can see the unpacked folder but cannot copy modded folders over in this way... I have no idea whats going on, any help will be greatly appreciated
     
  20. sagnok

    sagnok

    Messages:
    272
    Ratings:
    +56
    hey guy wonna try to help you, have you created the folder destination naming whatever you want? so it's very simple, on prog click on browse the data.mix in vale the game folder, go down on browse destination folder click and search for the folder that you has created before and click on estraxt file, choose option estract all files in mixfile and so the content is in the destination folder
     
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