Maya Support for Xpacker

philpiggott

10RPM
Jan 7, 2009
11
0
Hi Brendan,

Just wondering if it was possible to allow Maya Objects to be imported in to the Xpacker and then used in BTB. You already use Collida and 3dsmax.

Reason I ask is that ive used COD4 mapping tools and find that they are great for knocking up quick easy structures and have a lot of textures and other objects that could be included. This program has a Maya Format Export option.

Whats your thoughts on this?

Cheers
Phil
 

Eric Tozer

250RPM
Mar 16, 2009
301
1
Maya is not supported directly however, you could export to Maya
& then export to collada from Maya with the ColladaMaya plugin & then into xpacker.
Thats assuming you have Maya??

Does it export into any other formats??
 

philpiggott

10RPM
Jan 7, 2009
11
0
Nah i dont have collada or Maya, but 3ds max.

Ill keep hunting for a conversion plugin for 3ds max which allows maya files. If i find something that works ill post it up here.

Phil