Hi Brendan,
Just wondering if it was possible to allow Maya Objects to be imported in to the Xpacker and then used in BTB. You already use Collida and 3dsmax.
Reason I ask is that ive used COD4 mapping tools and find that they are great for knocking up quick easy structures and have a lot of textures and other objects that could be included. This program has a Maya Format Export option.
Whats your thoughts on this?
Cheers
Phil
Just wondering if it was possible to allow Maya Objects to be imported in to the Xpacker and then used in BTB. You already use Collida and 3dsmax.
Reason I ask is that ive used COD4 mapping tools and find that they are great for knocking up quick easy structures and have a lot of textures and other objects that could be included. This program has a Maya Format Export option.
Whats your thoughts on this?
Cheers
Phil