Featured Live for Speed Version 0.6T Released

Discussion in 'Live for Speed' started by Paul Jeffrey, Jul 22, 2018.

  1. Paul Jeffrey

    Paul Jeffrey
    RaceDepartment Editor-in-Chief Staff Premium

    Messages:
    8,832
    Ratings:
    +17,963
    LFS Update.jpg
    Olden but golden racing simulation Live for Speed has been updated recently... check out the details and see what's been cooking behind the scenes...

    Unbelievably Live for Speed released to the public on the 13th July 2003, some 15 years ago, and while many games have come and gone in that time, this plucky sim continues to find itself in receipt of regular player activity and updates - even receiving a patch to bring VR to the title in recent years - a technology that didn't exist when the game was first released!

    Earlier this month another update dropped for the title, labelled build 0.6T, and again its a good one.. this time bringing plenty of improvements and updates to the game experience, all of which can be read about below:

    Version 0.6T Update Notes:

    Multiplayer:
    • More robust method for connecting to the master server
    • More informative error report for "Unknown file transfer error"
    • FIX: Skin downloading now works with the protected website

    Layout editor:
    • New layout editor instructions: docs\Autocross.txt
    • New cut / copy / paste system using standard keyboard shortcuts
    • COPY (CTRL+C) toggles between real selection and copied selection
    • Place objects (O) key is equivalent to PASTE followed by COPY
    • Move objects (M) key is equivalent to CUT followed by PASTE
    • UNDO (CTRL+Z) and REDO (CTRL+Y) functions are now included
    • A green or yellow outline is drawn around the selected objects
    • ALT key can be used to temporarily hide selected object outlines
    • Original objects are shown with a grey outline after COPY pressed
    • Editor buttons and keys affect real or copied selection - not both
    • PGUP / PGDN can now be used to adjust Z value of selected objects
    • C key now clears selected object type as well as selected objects
    • It is now possible to set marshall circles to have zero diameter
    • Objects and marshall circles can now be selected at the same time
    • Multiple object rectangle select CTRL+drag with left mouse button
    • Start position / checkpoints / finish line now in control section
    • You can hold SHIFT to keep objects selected when exiting edit mode

    Graphics:
    • Slight reduction in some excessively bright driver models
    • RAW files are no longer used and skies now use DDS textures
    • Existing RAW files are converted the first time LFS is started
    • Removed option to view sky in 16-bit colour

    Interface:
    • New URL for skin uploads lfs.net/skins
    • Text message dialog now has variable width
    • Clip mouse to screen is now CTRL+M as CTRL+C is used for copy
    • Command /axsel to copy layout editor selection text to clipboard
    • Most translations updated. Thank you translators!
    • Free view camera position text command:
    • Type /cp to copy a text camera position to the clipboard
    • The resulting text can be saved in a text file, forum, etc. or into
    • another instance of Live for Speed to reproduce the camera position

    Commands:
    • Improved processing of command line to be more flexible
    • New command /settings=X.txt - uses X.txt instead of cfg.txt
    • Command /settings must be the first on command line or in file
    • Command /mp (join local host) can now be used on the command line

    Misc:
    • Live for Speed can now recover from a graphics driver error
    • Textures are no longer reloaded when changing weather (faster)
    • LFS starting in borderless window mode now goes to the same monitor
    • New option "Display LFS logo in game" (not optional in demo mode)
    • English file is no longer saved when LFS starts (can be deleted)
    • New check for corrupted 3D models to avoid possible crash on load

    VR:
    • New commands to skip F8 menu /vr reset_headset and /vr use_relative

    InSim:
    • New value PMO_POSITION for IS_AXM packet to report a blank position
    • New packet IS_CIM reports a connection's interface / editor mode
    • New values PMO_SELECTION_REAL and PMO_MOVE_MODIFY for PMOFlags
    • New values TTC_SEL_START and TTC_SEL_STOP for IS_TTC
    • New value PMO_GET_Z for IS_AXM packet to report Z values
    • New value PMO_AVOID_CHECK for PMO_ADD_OBJECTS avoids validity check
    • UCID can be set in some IS_AXM packets by an external InSim program
    • to make the resulting packets appear as if sent by an editing admin
    • (PMO_ADD_OBJECTS / PMO_DEL_OBJECTS / PMO_CLEAR_ALL)
    Four ways to get version 0.6T :

    1) AUTO UPDATER - If you already have version 0.5V or later :
    - Click on "Multiplayer" then "List of Hosts" in LFS and choose a download mirror.

    2) MANUAL PATCH (1.6 MB) - If you already have version 0.6R or later :
    - Click HERE and save the patch installer.
    - You can run the patch installer from its download location or from your LFS folder.


    3) MANUAL PATCH (135 MB) - If you already have version 0.6M or later :
    - Click HERE and save the patch installer.
    - You can run the patch installer from its download location or from your LFS folder.


    4) FULL VERSION (496 MB) - If you are new to LFS or making a fresh installation.
    - Click HERE to visit the download page and get the full version installer.


    Like what you see here at RaceDepartment? Don't forget to like, subscribe and follow us on social media!





    Instagram
    Youtube
    Twitch


    Do you still play Live for Speed? How to you think the title has aged in comparison to modern sims? Let us know in the comments section below!
     
    Last edited: Jul 22, 2018
    • Like Like x 5
    • Love Love x 2
    • Beer Beer x 2
    • Agree Agree x 1
  2. shmafoozius

    shmafoozius

    Messages:
    176
    Ratings:
    +79
    The Picture you have chosen for this news is misleading. There was an older version with the LX8 released just for fun. It's not part of this update and won't be in any in the future.

    Why did you not use one from the official post?
    https://www.lfs.net/patch-6t
     
    • Beer Beer x 1
  3. Celtic Pharaoh

    Celtic Pharaoh
    Premium

    Messages:
    1,756
    Ratings:
    +711
    Its nice to see they're still going. Back in the mid 2000s, LFS was THE sim to play, years ahead of their competitors. Sadly, this is no longer the case :(

    Thanks for the article Paul :)
     
    • Agree Agree x 7
  4. balage06

    balage06
    Premium

    Messages:
    271
    Ratings:
    +194
    [​IMG]
     
    • Haha Haha x 15
    • Agree Agree x 6
    • Like Like x 2
  5. M D Gourley

    M D Gourley
    Premium

    Messages:
    716
    Ratings:
    +621
    I do still have LFS installed on my PC, downloaded and installed the up date...sadly though, this is the first time I have fired it up since the last update...I was hoping that the vehicle engine sounds would be improved at some stage and although I do not play it often I will still keep it installed on my PC as sometimes I like to fire up the oldies like LFS, GTR2 etc. I will say though, the Track graphics still look very good for an old Sim (my opinion only)
     
    • Agree Agree x 5
    • Like Like x 1
    • Beer Beer x 1
  6. Trebor901

    Trebor901

    Messages:
    1,845
    Ratings:
    +53
    its still more realistic than most in terms of physics, just a shame they've never had any "big money backers" because theyve clearly got the knowledge to produce the physics, just needs a graphical update and some new cars
     
    • Agree Agree x 4
    • Like Like x 1
  7. Sun Levi

    Sun Levi
    ( ͡° ͜ʖ ͡°) Premium

    Messages:
    1,327
    Ratings:
    +1,202
    Such a bad ass little sim. :D
     
    • Agree Agree x 2
  8. AccAkut

    AccAkut
    Premium

    Messages:
    1,784
    Ratings:
    +1,643
    Scawen and Eric never wanted big money backers, they denied numerous licensing and sponsoring approaches over the years.
    You could probably gift them a full race car or track model, and Eric would take it as an insult and give you a life time ban.
     
    • Agree Agree x 3
    • Beer Beer x 1
  9. Leonardo Ratafiá

    Leonardo Ratafiá
    Premium

    Messages:
    1,649
    Ratings:
    +722
    Still adding nonsense stuff instead of improving the interior of the rest of the cars which look like crap compared to the "demo" cars
     
    • Agree Agree x 1
  10. Raikku

    Raikku

    Messages:
    259
    Ratings:
    +61
    When we get 1.0?
     
    • Like Like x 1
    • Haha Haha x 1
  11. Lino Carreira

    Lino Carreira

    Messages:
    143
    Ratings:
    +78
    Scawen was ahead of his time by Miles, i see people bragging about stuff that is superior to the rivals in their sims that still is inferior to what Live For Speed had 15 years ago... obviously in some very important aspects it got behind... who knows? .... surprises might happen some day :)
     
    • Like Like x 2
    • Love Love x 1
    • Haha Haha x 1
  12. Ghoults

    Ghoults

    Messages:
    709
    Ratings:
    +302
    never.
     
    • Agree Agree x 2
  13. antirussia81

    antirussia81

    Messages:
    244
    Ratings:
    +98
    Oh, don't be so negative. Lestat de Lioncourt will probably get it at some point in the future.
     
  14. ATSSHD

    ATSSHD

    Messages:
    84
    Ratings:
    +33
    Game is still alive?
     
  15. Cote Dazur

    Cote Dazur

    Messages:
    1,007
    Ratings:
    +491
    LFS, might be lacking in some area but it is light years ahead of any other SIM in the way the mirrors work in VR, they are working like real mirrors do, you can see yourself in them, you see the inside of the cars or the side of the cars, they are 99% perfect. I wish the other developers would take a page of LFS book on how to make mirrors for SIMs.
    In a class of their own, maybe Kunos will raise to the challenge in their ACC 2018 title.
     
  16. VirtuaIceMan

    VirtuaIceMan

    Messages:
    323
    Ratings:
    +121
    From my YouTube channel, I think AI for F1 is a bit squirrelly!

     
    • Haha Haha x 2
  17. Paul Jeffrey

    Paul Jeffrey
    RaceDepartment Editor-in-Chief Staff Premium

    Messages:
    8,832
    Ratings:
    +17,963
    Thanks for the link man, OP updated :)
     
    • Like Like x 1
  18. shadow118

    shadow118

    Messages:
    202
    Ratings:
    +363
    At the rate they've been going, probably around 2040
     
    • Haha Haha x 1
  19. shmafoozius

    shmafoozius

    Messages:
    176
    Ratings:
    +79
    Nah, if I remember correctly it will be early 2008. (or was it 2009?)

    Only real LFS fans will get this.
     
    • Like Like x 2
  20. shadow118

    shadow118

    Messages:
    202
    Ratings:
    +363
    Still waiting for that Scirocco :|
     
    • Haha Haha x 3
    • Like Like x 1
    • Love Love x 1
    • Agree Agree x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.