What do you guys think, was time scaling really needed for races below 100% and why? I absolutely hate it, that's actually one of the things I hate most about this game (and I love most of it).
It completely breaks the immersion in a short race for me. Sometimes I just have 10 minutes and want to run a quick 3 lap race, but why can't it be exactly what it is supposed to be? Why do the tires need to get destroyed after 2 laps lol...
Also it seems to me like time scaling is the reason for a huge pile of logical and software bugs that had to be dealt with and still cause trouble
Thoughts?
It completely breaks the immersion in a short race for me. Sometimes I just have 10 minutes and want to run a quick 3 lap race, but why can't it be exactly what it is supposed to be? Why do the tires need to get destroyed after 2 laps lol...
Also it seems to me like time scaling is the reason for a huge pile of logical and software bugs that had to be dealt with and still cause trouble
Thoughts?