iRacing has been updated recently, check out the change log details below. Not quite the brobdingnagian change log of usual form from the iRacing developers, the most recent update to the online racing simulation is nevertheless a very solid one, keeping with the tradition of bringing our regular and useful updates to a simulation that is currently focussed exclusively on online racing, but is set to receive its very own offline AI in the coming months... Highlights of the new build released in the last couple of days include some useful server commands for race admin, performance improvements with specific car and track combinations and other miscellaneous improvements as can be seen below. iRacing Changelog: Members Website Fixed an issue with the Official Race Guide where some Series' Race Session start times were being displayed as 1 hour later than they actually were. Race Control Added a new Admin command, "!restart <single|double>" which allows Admins to change whether the upcoming restarts will be single or double file. This can only be used if the event was configured for double file restarts in the first place. You can change the restart type up before a caution changes to One To Go, but once a caution reaches One To Go, the restart type for that caution is locked. Race Control will report to the Admin Channel what restart type the upcoming restart will be, when a Caution is thrown, so Admins can stay aware of how each restart will behave. These commands are also available in the right-click pop-up menu. Telemetry The telemetry variable, "EnergyBatteryToMGU_KLapPct" has been renamed, "EnergyMGU_KLapDeployPct" to better reflect the blue energy percent per lap bar on the Porsche 919. EasyAntiCheat A new EAC library version has been imported that can more directly avoid issuing kicks when there is substantial packet loss. CARS: NASCAR Camping World Toyota Tundra The brand new Brett Moffitt paint scheme has been added to this vehicle! NASCAR Monster Energy Cup Chevrolet SS Adjusted opponent vehicles to fix a frame rate issue at the plate tracks. NASCAR Monster Energy Cup Ford Fusion Adjusted opponent vehicles to fix a frame rate issue at the plate tracks. NASCAR Monster Energy Cup Toyota Camry Adjusted opponent vehicles to fix a frame rate issue at the plate tracks. TRACKS: Sonoma Raceway The pace car driver at this track has received some additional training. He will no longer drive through the pit entry barrier. Patched a world geometry seam on the driver's right-side at Turn 2. iRacing.com is a PC exclusive online only subscription racing simulation available through the Steam network. For more from the world of iRacing, including setup advice, news and community discussion, head over to the RaceDepartment iRacing sub forum and get yourself involved in the discussion. Like what you see here at RaceDepartment? Don't forget to like, subscribe and follow us on social media! RaceDepartment YouTube RaceDepartment Twitter RaceDepartment Facebook RaceDepartment Twitch RaceDepartment Instagram What do you think of the most recent update to the simulation? Enjoying iRacing so far? Let us know in the comments section below!