I have been playing around with the iRacing Clipping Monitor tool and I was wondering how much clipping would be allowable.
With a FFB settings that gives me convincing and detailed feedback about the weight shift of the car and grip of the tires I generally find I am running anywhere between 1 to 4 % clipping.
Setting FFB lower in iRacing feels like I am missing feedback because the effects as a whole are lower, eventhough I can then run with 0 or 0.5 % clipped samples.
An interesting thought is that the clipping only occurs in spikes. The graphs never show flat positive and negative clipped spots, just short peaks of clipping.
Lowering the FFB in the sim will make the amplitude of the graph lower, hence lowering the clipped sample amount, but the mean FFB will be lower as well, which I don't seem to like.
I am running a CSW v2 with the BMW GT2 rim.
So, to recap, would you think peak clipping is ok in order to raise the mean FFB level?
What are your thoughts on this?
With a FFB settings that gives me convincing and detailed feedback about the weight shift of the car and grip of the tires I generally find I am running anywhere between 1 to 4 % clipping.
Setting FFB lower in iRacing feels like I am missing feedback because the effects as a whole are lower, eventhough I can then run with 0 or 0.5 % clipped samples.
An interesting thought is that the clipping only occurs in spikes. The graphs never show flat positive and negative clipped spots, just short peaks of clipping.
Lowering the FFB in the sim will make the amplitude of the graph lower, hence lowering the clipped sample amount, but the mean FFB will be lower as well, which I don't seem to like.
I am running a CSW v2 with the BMW GT2 rim.
So, to recap, would you think peak clipping is ok in order to raise the mean FFB level?
What are your thoughts on this?