holes in track

Mar 19, 2009
92
10
I have got a major problem with one of my tracks lately and for the life of me can't see what it is. I added a fence usiing single objects (not sobj), drawn with the line tool, Adjusted the position of each and all looks fantastic, the ai drive the track fine but now if I drive it I slam an invisible hole in the which seems to move about between 2 places on the track. I really don't want to remove this fence as it took me nearly 2 weeks to get the pieces lined up properly. I can't remember if the pieces where added in v5 or v6 but problem started in v6.
If I reexport it the hole just moves around. Alltextures display fine, There are no stray polys in wire frame view either in btb or in simmed. really getting frustrated.
the wooden fence behind the car is I think what started it.
 

Attachments

Mar 19, 2009
92
10
Well I just took the plunge, saved my project as a test and deleted the line tool objects and exported repacked, rewrote the scn and no hole in track. I had this problem with cones earlier on. but the cones where stretched as poly's all over the place. the fence pieces displayed properly but but obviously have a problem. well no more line tool for me.
Though funnily enough the trees work fine so I'm very confused and frustrated.
sorry for the rant but I'm having a bad day.
Still think btb is best thing since sliced bread!
 

Brendon Pywell

Bob's Track Builder
Feb 26, 2009
418
156
More likely a HAT files problem than a line tool problem. The line tool only differs from other methods of adding BObjects by determining the position; the BObjects themselves are treated identicallly regardless of how they were added.
 
Mar 19, 2009
92
10
Hey Brendon, I delete the hat from every track when updating , plus have it set to rebuild hat in player file, of which this track relates to 4 different events and all off them are the same.
 
Mar 19, 2009
92
10
Just went and bought a bottle of scotch and 4 canadian clubs so will feel better shortly!
My sim pc has crashed (bloody windows Grrr) and now I can't reinstal it's getting to 7% and stopping on transfereing driver.cab so have now stripped the pc and getting very cross with it.
I'm not having a go at btb. I know it's probably something I have done.
 

Davesta

100RPM
Mar 16, 2009
126
4
I have the same problems with the guardrail SObjects from the European Road Elements XPack. It seems very strange as the car appears to fall into the track when I drive near it. Fortunately it's not a big problem for me as I tend to create enclosed circuit tracks, but could be frustrating for those who want to use Delu's otherwise fantastic XPack to create rally stages etc.
 
Mar 19, 2009
92
10
@ Davesta, That is exactly where The objects are from! though this is an enclosed circuit.....
@ Nissan man, I think it might have been from the smoke that started pouring out of my 650w anatec power supply about 10 minutes later.
Really not my weekend.............
My apologies to Brendan as it is obviously not the tool but the objects used.
just funny I've had problems now with 3 different objects, the cones, and concrete barriers, which appeared all joined together by hundreds of poly lines. and the rails which made a hole in the ground......
 

delu77

75RPM
Mar 16, 2009
80
0
43
Sorry about my objects....haven't found any problem by converting them in Sobjects. I have made a small track and used the guardrail, but never found any problems, sorry.
Does anyone has tested them again?
 
Mar 19, 2009
92
10
Delu77, all is good mate, I really can't thank you enough for the brilliant collection you have created for us. Your objects work and appear fine when placed individually (tried and tested) but it appears the when drawn with the line tool (not always either) and positioning adjusted I have had a few issues. I really can't say why. I haven't the skills yet to convert them to sobjects I'm still using them as bojects (think that's right)
the xml editing still scares me lol.
 
Mar 19, 2009
92
10
I will try to recreate some of the issues I have had, ( just had a look for sceens I thought I had taken but can't find them)...
 
Mar 19, 2009
92
10
Ok I just quickly added some objects using the line draw tool, simmed crashes on load but rf displays this!
the cones show what happens.
the barriers appear to be fine.
hope this helps. Version 6.05 used have 6.6 but not installed yet.
just to add, the cones on the right were drawn in 2 wipes but have stretched themselves to the left of the track
 

Attachments

Mar 19, 2009
92
10
ok, new project sent not quite the same problem (simmed still crashes) but will try again tomorrow. :)
still uploading, sorry....
Doh! main track is 18meg zipped so will use usendit again. Sorry Brendon.
 

delu77

75RPM
Mar 16, 2009
80
0
43
Sorry mate....did you tryied testing with RBR?
Cause when I said I had no problem, I was meaning I tested only with RBR.
Still not haven't tested with RF...Maybe would be this...:waiting:
 
Mar 19, 2009
92
10
Hi delu77, I don't have rbr so can't help there. no need to apologize! lol :)
Your stuff is fantastic, the wooden rails look brilliant! I just need to figure out what I did lol!
 

Davesta

100RPM
Mar 16, 2009
126
4
I tried a small track with delu77's objects in RBR and everything is fine. It appears to be a problem with the objects in rFactor only.