GPLM - Part II : Age of the Pioneers (1950-59)

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Overall a good idea that could work out and reduce the randomness / luck factor a bit. Maybe after a few seasons it needs to be tweaked (less or more seperations for example or different number ranges. But changing that will surely be easy and a logical step if there truly needs to be a change)

But the visualisation?
Honestly; for me it's not easy to look at, feels unnatural to me. Over 200 is an arrow down. Sounds more like a big arrow up to me (OVER 200!). Which is bad. So its red? Right? No, its blue. And i have to get a higher number, but the arrow is facing down. Its confusing.
-> Colors are unintuitve, symbols aswell. For myself at least. Also you then have two systems. KISS: Keep it short and simple.

Why not use one system instead of two?

Like:
++++ (over 200)
+++ (51 to 200)
++ (11 to 50)
+ (10 or less)
= (correct number)
- (10 or less)
-- (11 to 50)
--- (51 to 200)
---- (over 200)


You can support that with colors:
++++ -> dark blue
+++ -> blue
++ -> light blue
+ -> very light blue
= -> green
- -> very light red
-- -> light red
--- -> red
---- -> dark red



Maybe with these colours only one the only one symbol is enough to (so staying with +, = and # but only color them differently depending on their status)

So:
+ -> dark blue (over 200)
+ -> blue (51 to 200)
+ -> light blue (11 to 50)
+ -> very light blue (10 or less)
= -> green (correct number)
- > very light red (10 or less)
- -> light red (11 to 50)
- -> red(51 to 200)
- -> dark red (over 200)




That would be my suggestion, feel free to share your thoughts on that.
This was my initial suggestion too.
 
This was my initial thoughts too :roflmao:

So let's do this :
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Agree guys ?

(the bounds/limit/levels will certainly be tweaked later if needed, but from what I've seen from the start of GPLM, it sounds pretty good with 20 and 100)
 
Why not going full on PES mode and having:
Up arrow - needed number is higher by >100
up-right arrow - needed number is higher by <100
right arrow - correct number
down-right arrow - needed number is lower by <100
down arrow - needed number is lower by >100
Or use lower number instead of 100 to decrease randomness even more.

Edit: scrap that, I just now read last post. :roflmao:
 
Have you tested it with the target number between 0-500 at all meff? Sasha makes a good point that just having fewer numbers to guess from would make it easier

I'd prefer it not be easier. I personally thought having a higher number would make it more challenging. Now that I have found my number, I've been sitting here waiting through several rounds wondering when I should build a new car. It's gotten a little boring to be honest, but I'm here til the end!
 
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1955 World Grand Prix Season (10-12)
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The 1955 season is over ! Congratulations to the winners !

Off season instructions will follow...
 
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1956 World Grand Prix Season (1-3)
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Setup Window is now open for 48h :thumbsup: !
 
Hey there :sneaky:

I hope I find you all well! I've been away from the forum for a while (*checks history* yeah, more than a while), but I think it's time for a comeback. I won't take part in a lot of games, but I am willing to take part in this or be a reserve owner, depending on what you'd like
Did I just lure you back to RD?
 
Hey there :sneaky:

I hope I find you all well! I've been away from the forum for a while (*checks history* yeah, more than a while), but I think it's time for a comeback. I won't take part in a lot of games, but I am willing to take part in this or be a reserve owner, depending on what you'd like

Woohoo! Welcome back, Manolis!
 
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1956 World Grand Prix Season (4-6)
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Setup Window is open for 48h :thumbsup: !
 
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