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Discussion in 'Project CARS 2' started by Paul Jeffrey, May 10, 2017.
What does the "h" stand for?
It's not Harry. Come on Graham everyone knows it's Harold. As in the lords prayer. "Our Father who art in heaven Harold be thy name."
ps, only joking my fellow christians.
As a personal friend ........ I can call him Harry
Common mr moderator snip me again as i love it
So all these did not happen? Essentially, for you, if it doesn't happen to you, it means it never happened. Assetto Corsa console also has this kind of preorder nonsense where console gamers get shafted if they did not buy the Prestige edition.
505 struck a deal with retailers where only EB Games (at least where I am from) gets the version with 9 additional car DLC, so if you buy from elsewhere, you only get 3 cars. What's more, a lot of these cars are free content for us on PC while console gamers have to pay for it. Is there any difference to the pcars 2 preorder nonsense if not worse as console gamers had to pay more to access the same content?
Also, Dirt 4 also have preorder crap.
Or this with Project CARS 1 that SMS gave both DLCs out with every new copy for the first few months.
Even Dirt Rally have preorder bullshit. Yeah, this also never happened to PC gamers so that does not matter too. Hence, it can be ignored too.
Surprisingly, Forza and GT kinda stop doing this kinda of crap with specially skinned cars in the latest game. However, now, you get this sort of bullshit with Horizon 3.
The ultimate edition cost like $100. That's $100 on day 1 with 2 DLCs, then, along with 6 more planned before release. Not to forget, there is that expansion pass that cost another $40 and even more DLC (like recent Porsche DLC) that they did not include in ultimate edition.
Some people are acting like this is some sort of oddity while it had been happening for a long time in many games that has the retail presence. All these "sim" racers are still stuck in 1997 where they expect a full game with complete features for $40. Sorry guys, it is 2017 now and the game industry has changed where I think it may be a good idea to sharpen and keep your pitchforks for a racing game to have fuel/tires consumable microtrasactions that are similar to those predatory mobile games. Also, the irony that these people can spend thousand of dollars on the expensive hardware, expensive games like R3E and iRacing yet complains about some stupid preorder bonuses for a $60 when it is very much a norm these days. Even after years, I still hate it but business is a business.You are always welcome not to buy them then complaining as if they owe you the game.
Retailers love this sort of stupid preorder bonuses because it moves a lot of copies for them with some customers. Limited Edition these days means little as you can find them fairly easily at retail for the first few months. Or if you shop around smartly, you still can snag the full LE game with less than $60.
You've most definitely got a valid point there. The difference though IMHO is that the DLC issues (with regards to PCars2 at least) is a symptom of customers being P!ssed at them for how the PC1 release and its support were handled by SMS. The sentiment for some is that they would like to see a solid title, that is on a much improved level than what PC1 was on release, before committing to DLC. (show us that it is really worth investing our hard earned money in the product)
That's where AC, Dirt Rally and the like differ, as customers could get access to the early access programs generally at fairly reasonable costs leading up to release. Because of the risk attached to early access titles and it being clearly stated, those customers are perhaps more forgiving of certain issues up to the point of the title going into full release. So more customers grow along with the title as well - warts and all. Those warts are also well documented, criticized on many media platforms though and expected to be fixed.
The PC formula is somewhat different with their crowd funding and it's a more closed system than Steam early access in that respect. We have to rely on feedback from guys who currently have access to PC2 for the feedback we need and we cannot get by experiencing it for ourselves. PC1 had this as well. The feedback on PC1 was great from the backers and based on the huge expectation that this created along with the title not living up to that expectation on release day, is IMHO what is creating the negative sentiments and the DLC backlash. Because there is a possibility of that happening again. I'm not knocking backers or those who are fortunate to have access to the title, providing information to the community within the constraints of the NDA, but as with anything it is always important to get independent reviews as well before committing to something.
(Please note that I am stating this within the context of the PC versions of the software and not the console versions as that is a whole different dynamic altogether)
Essentially for me, I do not monitor console releases so I was talking about PC, yes. Amazingly enough I criticize things that relate to my life and not what relates to other people's life.
Well, I'm not a poster here, but I take a look at Racedepartment every day.
It's a great source of info, not only for sim racing, but also real world motorsports.
Great work guys, love your site/forum.
I would like to take a chance to put here what I think. Maybe of topic (sorry).
I'm a WMD member since the start of PCars1 and I love it!
I want to take the chance to publically thank Ian Bell, SMS people and all WMD members for the incredible journey we had and still have.
It's just a bunch of people that love what they do, they love cars and racing. I look at that forum and I see really passionate people.
They are serious in what they do. They work really hard to achieve their targets.
For me Ian/SMS made something amazing and unique in the world of gaming. I feell part of the team that made PCars and I'm really proud of being there.
Certainly not everything is perfect, nothing is and I hope we go for PCars3 to try achieve perfection.
For me they are all friends (virtual ones i know).
Everything I do there is for free, hell I even paid to enter (but I will get the game), but since I have no time to develop mods for other games, it's the closest think I can do. And I'm happy (that's what we all want right?).
The funny thing is that we have some topics about other games at WMD and instead of trying to mock those games, I always see constructive criticism there.
"Hey look this game makes this better, can we achieve this..." or "We are already better there let's keep it..." That's the general comment inside WMD forums and I find it amazing and constructive.
Than I look at the forums from others, that I also like and I'm in shock! That's just sad.
Guys, just be happy, play what you like, do what you like, look at the others and think what they make better and help enhance your favourite sim. Don't loose time mocking PCars, while you loose time at that, PCars advances and I think most will be surprised with the result (at least that's what we want at WMD).
Once again, thanks Ian and SMS.
Also thank's to Racedepartment for existing.
Just be happy, but not at the cost of others hapiness.
I don't think there is another sim game in the world that would attract this much hatred and opinion.
As you will know I am not a fan of SMS or Bell, I think he is the main reason why the company receives so much bad press in forums, and the game they released was a console game developed by testers who paid for the privilege. But were roundly hounded if they dared to speak out about issues. Warning SMS you know the for here. It was flawed in many ways but served a purpose. It was perhaps the best console next gen racing game, until AC came out. But that has similar flaws in a different area. Both are flawed. But then what game isn't.
At least they have been open about what they are doing. I don't like it, it sucks, but guys, you are responsible for the results. You have a fantastic opportunity here to show a company that doing things this way is not for you as a consumer.
You want content up front, not a game that has been completely finished, that is being priced as a complete game, yet will cost you upwards of 3 times the asking price to actually play completely over the months. Or a game that wants you to pay up front for it so they can spend that on marketing. I mean are you stupid guys? Cmon
I know this is the new age, but it only is because we have been stupid enough to roll over and have our belly tickled by devs. We have not said "NO". Look at Destiny and other titles on consoles, gamers have only themselves to blame.
And people like SMS know it. They will release it when nothing much is on, so you will be hankering for a new game, they will release endless trippy looking videos, have utter rot celebrity tie ins from people who they pay to say nice things, spam sites like this and others with updates and news abotu the 60 new things they changed and did.
So, it's up to you guys.
Are you going to remember what happened before and allow your lack of discipline to let SMS get away with this.
Or are you going to hold fast?
They say there is no such thing as negative publicity in the marketing world. All part of the big plan.
Just to clarify, Bandai Namco is in charge of distribution, not SMS. The packs and strategy is completely Bandai Namco.
In the end when turnsout Pcars 2 is indeed as bad as most of us predict, the fanboys will still claim that it is a great game and that it is not sms fault.
Some people will never like nor appreciate anything SMS brings to the market regardless of how good it may be... That's just a fact. The other fact is regardless of whether you like it or not, there will be others that do like it. Your opinion will not sway theirs.
I'm not entirely sure why you care. Maybe you just like to post gibberish because you can. Just be happy there are this many options for sim racing at all. About 10 years ago, there weren't any options.
Hmm are you sure Kyle? Have you forgotten or you just don't know sim history? How about these PC sim legends:
Microprose Grand Prix 1
Microprose Grand Prix 2
Microprose Grand Prix 3
Microprose Grand Prix 4
F1 Challenge 99-02
Nascar Racing 2
Nascar Racing 2003
IndyCar Racing 2
Grand Prix Legends
To name just a few brilliant PC racing sims of the last 20 years. What were you saying about choice and options?
You just want the game to be bad. Whatever floats your boat.
As I said, you only see what you like to see and ignore everything else that does not affect you. Narrow view on the world while being selfish.
No I haven't forgotten. But during the mid-2000's, nothing new was coming. Sure you had some gems already available but they were getting old during that time with nothing new on the horizon. It was also a bad time as there were a lot of rF1 mods that looked to be really good, which never materialized.
I think your math does not stick either: "most of us" probably meaning the haters that are so focused on pCars that they can't even resist "polluting" each and every topic about it.
But I can assure you that is a minority, a very small one compared to people who do like pCars.
Get over it.
Youre right, the console player base is indeed much larger than the pc simracing community.
I don't mind DLC at all, but when it obviously could have been included with the core game, I end up feeling nickel and dimed.
Not that I'll buy them, but I don't have a problem with multiple pre-order editions either, as long as all game content is available a la carte.
I wish the Motorsport Pack wasn't exclusive to Season Pass buyers, but I'm not outraged.