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Featured F1 2017 Patch 1.9 and New Liveries!

Discussion in 'F1 2017 - The Game' started by Paul Jeffrey, Oct 10, 2017.

  1. Paul Jeffrey

    Paul Jeffrey
    RaceDepartment Editor-in-Chief Staff Premium

    F1 2017 Update 1.jpg
    The long awaiting livery update for F1 2017 is here, and Codemasters have bundled together plenty of extra content and features to boot....

    Build update version 1.9 has been released to Steam for the latest Grand Prix game from Codemasters, updating F1 2017 with plenty of new features and fixes as well as the long awaiting livery update to this years field of Formula One cars.

    Titled 'F1 2017 Sports Update', the new build is a very nice and well stocked improvement to what is seen by many as the finest Codemasters Formula One release since taking over the licence in time for the 2010 Formula One season.

    Now to confuse things a little Codemasters have done something a bit different, and to be fair I've probably got this wrong, so no correction comments please! Build 1.8 will be released on console "very soon", whilst PC players will get build 1.9 imminently. The difference? PC will get all the goodies of 1.8 on PS4 and Xbox One, but with some additional eSport improvements as mentioned later in this article. Fear not console players, these improvements will also be deployed to your gaming platform of choice at a later date. With me so far? Good, because I'm a bit lost...

    Ok so confusing release schedule aside, let us have a quick look at what the new 'Spectator Mode' features will add to the game...

    Spectator Mode will bring a few new improvements seen below, with the intention of providing some more information to broadcasters running various leagues and live streams of the game.
    • gap to the race leader
    • gap to the car ahead or behind
    • positions lost or gained
    • fastest lap times
    • current tyre compound
    • in the pits
    • number of pit stops
    According to Codemasters "As a spectator, you’ll be able to control what information is shown. You’ll also be able to see live timing for the car you’re spectating, fastest laps, as well as sector specific yellow flags. If you don’t want to see any of this information as a spectator, though, you will be able to disable (or enable!) as you please". All very nice to hear.

    F1 2017 Spectator Mode Update.png

    Build 1.9 Update Notes

    New Features

    • New Spectator UI has been added to game.
    • LAN Mode has been added to PS4 and PC versions.
    • New Grid editor available in custom multiplayer modes.
    • Photo Mode is now available on PS4 & Xbox One.
    • Sports Update – Updated car and driver liveries.
    • Sports Update – Updated car performance levels.
    Bug Fixes
    • Fixed an issue where continuing an online championship resulted in a crash.
    • Fixed an issue in multiplayer where blue flags were occurring at the start of a race once - OSQ had finished.
    • Fixed issue where players could be disqualified at the end of a race if they were disqualified during the formation lap.
    • Fixed an issue in Multiplayer where the player position panel was showing incorrect positions when the spectating qualifying sessions.
    • Fixed a multiplayer issue where players were starting a race in the wrong cars after OSQ if host migration had occurred.
    • Fixed an issue where using an instant replay in practice and qualifying could cause the tyre models on all cars to disappear.
    • Fixed an issue with a flickering skybox during dynamic weather events.
    • Fixed an issue with lod popping on drivers heads when looking backwards with the camera during a race.
    • Fixed an issue where changing display resolution or Alt-Tabbing during gameplay caused severe lighting and graphical issues.
    • Fixed an issue where a white object was clipping through the players helmet.
    • Fixed an issue where tabbing out during a race in heavy rain caused water kick-up to stop working.
    • Fixed an issue with incorrect car images being shown in the standings screen after resuming a classic championship.
    • Fixed an issue where Jeff repeated that he didn’t receive your last message.
    • Fixed an issue where Jeff would use the wrong VO lines when requesting to box this lap pitting during practice programs.
    • Fixed an audio issue with the end of race commentary incorrectly stating a SC made an impact in the race after only a VSC was used in race.
    • Improved AI drivers ability when defending the inside line.
    • Improvements to AI pace balance between qualifying and race sessions.
    • AI Difficulty is now applied correctly in multiplayer sessions.
    • AI will now pit under the SC for optimal strategy instead of waiting for the SC to go in.
    • Player no longer told to catch SC when leading the race and already behind the SC.
    • Fixed an issue where the AI attempts to overtake a player with FW damage under SC conditions and then receive no penalties.
    • Increased the likelihood of SC & VSC periods occurring in online championships.
    • Fixed an issue where double points were being awarded for the AI when a player retired with terminal damage.
    • In career mode players can now use the laptop and not lose the opportunity to compete in a invitational event.
    • Fixed an issue which could show incorrect development time in weeks on R&D parts.
    • Driver number No 1 appears on car instead of 0 after winning drivers championship.
    • Fixed an issue where stop-go penalties could be ignored without receiving a penalty.
    • Achievement / Trophy – Up to Eleven will now unlock correctly.
    • Added the 2nd DRS detection zone to Baku and updated track map video.
    • Added pre-set controls for Heusinkveld pedals.
    • Fixed an issue where the Thrustmaster TX wheel was displaying Xbox Icons for all rim presets.
    • Fixed an issue where gearbox wear would stay at 0% when using no assists and manual gears during a 100% race weekend.
    • Fixed an issue where tyre allocations were defaulting to balanced after returning to weekend set-up screen.
    • Rebalanced medium traction control performance.
    • Fixed an issue with the ‘Find Me’ button on the leaderboard scrolling 100 places rather than to the player’s position.
    • Fixed an issue where Sauber and Mercedes were always the most interested teams when reputation levels are maxed out.
    • Various other fixes and improvements.

    Formula One 2017 is available for Xbox One, PlayStation 4 and PC now.

    F1 2017 Update 2.jpg F1 2017 Update 3.jpg F1 2017 Update 4.jpg

    For more news, community chat and some pretty awesome online racing action, check out the links below;

    F1 2017 Sub Forum
    F1 2017 Racing Clubs and Leagues
    F1 2017 Modding Forum
    F1 2017 Community Car Setup Forum

    How are you finding the support from Codemasters since release? What do you think of the new update(s)? Let us know in the comments section below!
    Last edited: Oct 10, 2017
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  2. Stephen Gibbs

    Stephen Gibbs

    woah plenty of fixes there!
    • Agree Agree x 1
  3. Newproto


    I did not buy it as it is very far from the racing simulator.
    As a game with a career is probably the best.
    • Haha Haha x 2
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  4. Mantas Jokubauskas

    Mantas Jokubauskas

    I think another important thing in this update is for leagues mostly - "New Grid editor available in custom multiplayer modes." Basically, I think it will allow leagues to add some penalty grid places and such.
  5. Brian McManus

    Brian McManus
    Steam: Brian Mac

    Do we have to start a new career for updated performance?
  6. AyrtonSenna1994


    Am I right in hearing that we don't get our own three letter acronym on the sides of the cars that have that in real life?
  7. @apocapollo


    That'll be correct. It's impossible for the game to generate its own textures at the moment. It would probably also take a surprising amount of develop time to implement that into the game while keeping the race team licensing departments happy because they're going to want it done with their font and their colors in very specific ways. That's easy enough for an artist at Codemasters to do by hand and have it approved by the team, but a nightmare to automate.

    Here's a picture of the updated skins that I came here to post. I was actually browsing racedepartment this morning looking for livery updates in the mods section.
  8. Chobonator


    Imagine if all their games received the same support!
  9. Nick Milton

    Nick Milton
    Proudly Politically Incorrect.

    Come on steam throw on special please
    • Agree Agree x 1
  10. bastoner97


    This new liveries are so awesome :inlove:

    • Like Like x 1
  11. santi_264


    I went to codies website to see more screenshots of the liveries and the williams car hasnt changed ,which is basically the only car that has changed colors very noticeably.
  12. kamackeris


    There is a bug with McLaren whereby your team mate does not get engine upgrades. It is well documented and in the forums they said they were looking at it... But it's isn't in the patch notes... Is this fixed but not mentioned?
  13. MariA7X


    solve the problem of when you change the graphics settings during the race and the screen gets darker? and I heard that now they have removed the save lock in career mode for mods, that is, now to add paint mods that will continue to save
  14. Rob


    Too bad the didn't fix the brightly colored walls (at many tracks, maybe all) that destroy your car if you touch them at 3mph. They ruined my last two league races. Until that is fixed, this is not acceptable for big time league use. Or...must be tolerated and ameliorated.
    • Wow Wow x 1
  15. darkelf1


  16. stadlereric


    Continue to be impressed with this release. I normally can't stop playing Assetto or AMS. Lately I can't stop playing this game. By far the best since 2010.
    • Agree Agree x 3
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  17. Alastre


    Just a quick question...no way to have an improved replay system like AC? Do I Always have to finish or quit from a race to be able to see the Whole lenght of the replay instead of a bunch of seconds?? And I see so many very Amazing replay on the web, Am I the only who (no matter what resolution or graphic sets) get a stuttering replay with huge fps drops? It happends in cutscenes too...rock solid 4K 60 fps everywhere while racing but replay, cutscenes (career and grid line) drops to 25-30 without reason...such a pain in the neck for this great game! :(
  18. McM


    only 2-3 patches left until it has the status it should have right from the beginning... but HEY: THANK YOU CM that you are still working on your bugs! :rolleyes:
    • Agree Agree x 1
  19. Richard Hessels

    Richard Hessels

    Now please fix that horrible AA, that only works on still images.
    • Like Like x 1
    • Agree Agree x 1
  20. timson72


    Wish they'd add a proper drying line.
    • Agree Agree x 5
    • Like Like x 2