F1 2015 F1 2015 - New TV Trailer released

F1 2015 The Game (Codemasters)

Bram Hengeveld

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Bandai Namco and Codemasters have released an all-new trailer for F1 2015, the official videogame of the 2015 FIA Formula One World Championship.

The annual Formula 1 game will be released on the 10th of July in Europe and North American gamers have to wait 11 more days until the game releases on the 21st of July 2015 on PlayStation 4, Xbox One and STEAM for PC.

Contradicting with the above Amazon lists the PC download game as being available on the 10th of July for US customers.

Some of our active community modders have already started brainstorming on various projects to enhance the gaming experience for PC players. In our download section of the website you find a brand new F1 2015 database where soon up-to-date helmets, car liveries and various other modifications will appear created by the community for the community.

What are you looking out for the most in this next chapter of virtual F1 racing?
 
pretty impressive, can easily be confused with real life on some of the shots.

NB : if you guys notice, those are not the full on 2015 cars... they're the "hybrid" cars Codemaster talked about... front 2015 rear 2014... I am curious if we will get the full 2015 cars next week, because what they showcased at E3 was their latest build (still not gold, but latest) and it was the hybrid cars. I have a feeling we'll have to wait for updates, the Ferrari, the lotus, the redbull, the williams still doesn't have the 2015 steering wheels, even the front camera on the Mercedes isn't the correct nose camera (and before someone tells me, it's because it's pre-season cars, well than why did they put the new front cam on the Ferrari ?).
 
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the McLaren will have the old livery. the williams can not have martini sponsor because there is' the prohibition of alcohol in Bahrain. the sponsors of many cars are wrong. the graphic does not seem exceptional.They have certainly added a lot of video scene.
 
A career mode, as in you got to start at the bottom and work your way up, with car upgrades, team offers etc.

Ok from what I believe the career is 1 full season. Within that season you will have goals and upgrades to the particular manufacturer you choose at the beginning of your one season career.

You have to pick a licenced real f1 driver and you can't race under your own name :thumbsup: no biggie for me as my name is not kool enough for f1 so I'm off to become Max Chillton :thumbsup:
Hope this helped
 
Then why even comment :mad: ?

Either you forgot to put your glasses on or you forgot to move the YouTube settings to 720p. Either way saying you cannot see the difference in graphics between present gen & last gen is just nonsense:coffee:

Woah, not taking it personally, are we?

I bother to comment because I find what CM has done to their chance of producing a decent F1 game appalling. You have every right to disagree but none to challenge mine to give my opinion.
 
Woah, not taking it personally, are we?

I bother to comment because I find what CM has done to their chance of producing a decent F1 game appalling. You have every right to disagree but none to challenge mine to give my opinion.

Taking what personally ??
Your opinion of the graphics ? The fact you will not be buying the game ??

You gave one opinion and one fact. If you had bothered to make your own thread labelled "who else won't buy this game" then I could have saved myself the 10 seconds I wasted reading your opinion :thumbsup: thanks for that :sleep:

Take another look at the trailer in the best resolution you can & if it still looks no better than f1 2010,11,12,13, & 14 then I will go back under my bridge like a good troll :)

 

They updated a bunch of stuff :

- all 2015 steering wheels are finally in the build
- full 2015 cars (not hybrid anymore)
- marussia added
- front cam nose on mercedes updated
- mclaren livery updated

Looks good and that's not even the PC version :)

I just don't understand why would they release a trailer with an older build of the game :/... very odd

On another hand still no info on tire degradation, flat spotting and so on ? is it in the game ore not ?
 
I think just watching at how these two Mercedes go side by side through the last chicane of Montreal, with one of them catching the huge curb with the center of the floor and not even getting slightly upset, it is pretty safe to conclude it´s same old stuff where you can drive all over the place. Not interested.

I always wondered if the series was like this by choice or by lack of know-how. After so many years, it´s evident they leave the grippy grass and turf and the flat curbs intentionally.
 
New
Tips and tricks for coming first in F1 2015

All you need to know to get that first-placed podium finish every time in Codemasters’ latest racer.


F1 2015 at Silverstone© Codemasters
DATE7 July 2015AUTHORJon Partridge


It’s been a long time coming, but Codemasters’ F1 2015 finally hits the track this week – well, shelves anyway – and it looks like the best Formula One title to date, harnessing the power of the next-gen consoles to deliver you a driving experience that’s truly worthy of the sport’s pedigree – and it’s equally as difficult.

Ahead of the game’s launch later this week, and to help you perfect your racing lines from corner to corner, we spoke to Codemasters’ chief games designer, Lee Mather, on how to nail that podium finish, going wheel to wheel with the game’s improved AI, getting tactical with pit stops, how crucial that first corner really is and how to cope with taking on 15 other human opponents in an online race.

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With a new game, new cars and a new engine, the handling for each car has been thoroughly tweaked, and you’ll need to adapt to stay on top of your races. F1 2015 brings in a new handling and tyre model, and Mather tells us you’ll need to adjust to the low down torque generated by the turbocharged power units. “The cars move around progressively and predictably adding real depth to the handling model, and all of this is fed back to you via the gamepad rumble or the new Force Feedback system for steering wheels.” You’ll be able to really feel how each car handles right in your palms.

That’s not the only thing that’s been tweaked and changed – this year’s game brings in a new and improved AI, and it’s even more challenging than previous titles. Mather tells us the key thing to be aware of with the AI drivers in F1 2015 is just how aggressive, and opportunistic they are. “You may think you’ve successfully completed a pass, but you need to be careful they don’t come back at you,” he says. “They’ll pounce on every opportunity and won’t allow you to bully them off the circuit, but it’s pretty rewarding going wheel to wheel with the AI drivers.”

Weather is always a point of tactics and strategy in Formula One, and that’s no different in this year’s digital recreation of the sport – only there’s an even more extreme stormy weather type that’ll definitely throw each racer off their game. Mather tips us that you can use the weather forecast in the garage to plan your strategy for the race. “Do you try and second guess the change in weather and risk taking the wrong tyre for a few laps or play it safe?” Risk and reward goes hand in hand when it comes to the weather – use the forecast to your advantage.

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This year’s Pro Season mode looks to be the ultimate F1 challenge, with the game at its most challenging level. The key to success in Pro Season though, Mather tells us, is learning the tracks intricately. You need to know each track like the back of your hand, from the final corner and the Wall of Champions at the Canadian Grand Prix to each twist and turn at Silverstone, to that one tight hairpin at the Sepang Circuit – it’ll pay off to know each track well. That’s not all, though, as you need to remember Formula 1 cars are delicate, and a first corner collision can be a real setback. Consistency is the key to taking the World Championship, as well as being patient and knowing when to overtake. Get those factors nailed and that podium is yours.

Each car also has its own unique and distinct sounds that will clue you in to how hard you’re racing. Mather tells us “the audio which comes back through the tyres is a strong indication of just how hard you’re pushing the car. Balancing the car on the limit with some light scrubbing is the most effective way to drive.”

If you’re hearing a lot of tyre squeal you’ll know that you’re punishing your tyres, generating heat and reducing both grip and tyre life,” he says. Don’t push them too hard, or you could end up with a DNF next to your name.

“Another thing you’ll notice is that each car has a very individual engine sound,” Mather tells us. “Even teams which run the same engine manufacturer will run with different intakes and exhaust systems, all of which create very unique sounds, which are all mirrored in the game.”

Ferrari F1© Codemasters
When it comes to picking your car, looking at what teams are performing well in real life is a good indication for which motor you’ll want to helm, but reality isn’t always a deciding factor – this is a video game after all. “As the only Official Formula 1 game, we mirror the levels of performance which the fans see when watching the sport,” Mather tells us. “The Mercedes is obviously a dominant and strong all rounder in the game, as it is in real life, but each car in the game has its own strengths and weaknesses.”

“The chassis balance varies between the teams, as does engine and aero performance. You may find some of the non-Mercedes engined cars will have very strong chassis, which give them a fighting chance on some of the less power-dependent circuits.”

Once you’ve got your car chosen and handling nailed, it’s all about racing – and fans will know that F1 races are all about playing the long game. “There’s glory in setting a blistering pace, but if you find yourself a sitting duck with excessively worn tyres a few laps later, then you’re going to struggle to take the win,” says Mather. “Being mid pack is always risky, so qualifying is of paramount importance. Find a pace you’re comfortable with, and maintain it. Let the race come to you. This is especially true of online races where players’ skill levels and levels of consistency can differ greatly.”

F1 2015© Codemasters
Of course, another key part in F1 races is your pit stop strategy and when’s the best time to hit the pit lane and change up your tyres – and you’ll need to do a bit of work to learn the optimal timings. “Use the tools which are available to you. Use the voice communications to question your race engineer regularly. Use the practice sessions to work out how hard you can push the tyres (the front or back), and how they react to your personal style of driving,” Mather tells us.

With this knowledge in mind, you can react more effectively during the race and along with the strategy, you can make on-the-fly decisions about how best to optimise your pace and tyre strategy.

Taking things online adds another layer of difficulty to your races too, especially when you’re up against 15 other human players (with the rest of the grid filled with AI) – things start to get pretty hectic. Still, Mather says to take your time, and be patient.

“As with offline play, don't rush in, take your time. A race can't be won in the first corner, but can be lost. Don't get flustered, run your own pace,” he says. “If another car appears noticeably quicker it may be down to them using a more aggressive throttle mapping or taking extra life out of their tyres. Patience is paramount in online races, especially when doing a full race distance.”


F1 2015 is out July 10 on Xbox One, PlayStation 4 and PC.

Grab the popcorn, switch on twitch and judge for yourself.
 
I am going to show young Max Verstappen how he can end up on the podium in a Toro Rosso :)

Miss my HRT career days with F1 2010, if 2015 goes back to those roots, i'll be a happy chappy.
You and me both... Bram i saw F1 2015 at Silverstone on the simulator... me and Andrew Bortz would have been able to go on there, if the competition guys let us turn the bloody aids of for the race. Ghrr!
 

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